Engineering & Materials Science
Cellular telephones
100%
Television
90%
Robots
89%
Entertainment
75%
Social Work
75%
Sustainable development
61%
Social aspects
46%
Shopping centers
44%
Patents and inventions
40%
Wi-Fi
38%
User experience
34%
Television receivers
29%
Personnel
29%
Communication
28%
Metadata
19%
Websites
17%
Monitoring
16%
Automation
15%
Assisted living
15%
Servers
14%
Nursing
14%
Patient rehabilitation
13%
Students
12%
Asymmetric digital subscriber lines (ADSL)
12%
Social robots
11%
Composite materials
11%
User centered design
11%
Social Sciences
television
72%
news
57%
entertainment
53%
ethical guidelines
45%
everyday life
43%
robot
36%
functionality
33%
interaction
24%
broadcast
21%
radio
19%
channel surfing
18%
social situation
18%
know how
17%
mass media
16%
Finland
16%
empirical research
14%
time
14%
commitment
13%
experience
10%
Arts & Humanities
Residential Care
56%
Ethical Guidelines
49%
Robot
39%
Acceptance
27%
Human Values
12%