Antti Väätänen

20012019
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Research Output 2001 2019

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Conference article in proceedings
2018

Human factors and ergonomics evaluation of a tablet based augmented reality system in maintenance work

Aromaa, S., Väätänen, A., Kaasinen, E., Uimonen, M. & Siltanen, S., 10 Oct 2018, Mindtrek 2018: Proceedings of the 22nd International Academic Mindtrek Conference. Association for Computing Machinery ACM, p. 118-125 8 p.

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

Augmented reality
Ergonomics
Human engineering
2017
2 Citations (Scopus)

Concept of operations development for autonomous and semi-autonomous swarm of robotic vehicles

Laarni, J., Koskinen, H. & Väätänen, A., 6 Mar 2017, HRI 2017 - Companion of the 2017 ACM/IEEE International Conference on Human-Robot Interaction. Association for Computing Machinery ACM, p. 179-180 2 p.

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

Robotics
Human robot interaction
Animation
Decision making
3 Citations (Scopus)

User experience and user acceptance of an augmented reality based knowledge - sharing solution in industrial maintenance work

Aromaa, S., Väätänen, A., Hakkarainen, M. & Kaasinen, E., 2017, Advances in Usability and User Experience: Proceedings of the AHFE 2017 International Conference on Usability and User Experience, 2017. Springer, p. 145-156 12 p. (Advances in Intelligent Systems and Computing, Vol. 607).

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

Augmented reality
Industry
2016

Technology Concepts to Improve Knowledge Sharing During Maintenance

Aromaa, S., Aaltonen, I. & Väätänen, A., 2016, ACHI 2016: The Ninth International Conference on Advances in Computer-Human Interactions. Culén, A. L., Miller, L., Giannopulu, I. & Gersbeck-Schierholz, B. (eds.). International Academy, Research, and Industry Association IARIA, p. 429-435

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

Open Access
Augmented reality
Communication
Wearable technology
2015

A model for gathering and sharing knowledge in maintenance work

Aromaa, S., Väätänen, A., Aaltonen, I. & Heimonen, T., 1 Jul 2015, ECCE '15 Proceedings of the European Conference on Cognitive Ergonomics 2015. Association for Computing Machinery ACM, 28

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

2014
6 Citations (Scopus)

Co-creation of sustainable smart cities. Users, participation and service design

Oksman, V., Väätänen, A. & Ylikauppila, M., 2014, UBICOMM 2014: The Eighth International Conference on Mobile Ubiquitous Computing, Systems, Services and Technologies. International Academy, Research, and Industry Association IARIA, p. 189-195

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

Open Access
Urban planning
Drawing (graphics)
Feedback
Communication
Virtual reality

Future illustrative and participative urban planning: Developing concepts for co-creation

Oksman, V., Väätänen, A. & Ylikauppila, M., 2014, CONTENT 2014 : The Sixth International Conference on Creative Content Technologies. International Academy, Research, and Industry Association IARIA, p. 22-29

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

Open Access
Urban planning
Drawing (graphics)
Virtual reality
Visualization
Decision making
2010
1 Citation (Scopus)

Web, mobile and monitoring technologies in self-management of psychophysiological wellbeing: Usage and user experiences

Kaipainen, K., Mattila, E., Väätänen, A., Happonen, A. P., Korhonen, I., Kinnunen, M-L., Myllymäki, T., Lappalainen, P., Hoffren, H., Rusko, H. & Lappalainen, R., 2010, Proceedings of IADIS International Conference e-Health 2010. p. 167-177

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

Self Care
Technology
Biomedical Technology
Workload
Motivation
2009
44 Citations (Scopus)

User experiences of mobile wellness applications in health promotion: User study of Wellness Diary, Mobile Coach and SelfRelax

Ahtinen, A., Mattila, E. M., Väätänen, A., Hynninen, L., Salminen, J. H., Koskinen, E. & Laine, K., 1 Apr 2009, Proceedings of the 3rd International Conference on Pervasive Computing Technologies for Healthcare. Institute of Electrical and Electronic Engineers IEEE, 8 p. art. no. 5173634

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

Health
Health risks
2007

Fitness adventure – location based fitness game

Väätänen, A., Leikas, J., Heino, I., Liikka, J. & Pihlajamaa, O., 2007, PerGames 2007: Proceedings of the 4th International Symposium on Pervasive Gaming Applications, June 11th to 12th, 2007, Salzburg, Austria. Shaker Verlag, p. 107-113

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

Bluetooth
Mobile phones
Global positioning system
2005

Design rationale - Bridging the Gap between user requirements and implementation

Leikas, J., Väätänen, A., Virtanen, T. & Suihkonen, R., 2005, 2005 HCI International: 11th International Conference on Human Computer Interaction: Volume 1 - Engineering Psychology, Health and Computer System Design. cd-rom ed.

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

Feedback
User centered design
2001
10 Citations (Scopus)

Virtual space computer games with a floor sensor control - human centred approach in the design process

Leikas, J., Väätänen, A. & Räty, V-P., 2001, Haptic Human-Computer Interaction. Haptic HCI 2000. Brewster, S. & Murray-Smith, R. (eds.). Glasgow: Springer, p. 199-204 (Lecture Notes in Computer Science, Vol. 2058).

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

Computer games
User interfaces
Sensors
Haptic interfaces