Abstract
The proceedings contain 13 papers. The special focus in this conference is on Technology, Innovation, Entrepreneurship and Education. The topics include: From big data communities to enterprising villagers: The transformational effect of a designerly approach within a research project; visual quotes and physical activity tracking: Can aesthetic pleasure motivate our short-term exercise motivation?; raising the odds of success for innovative product by experimentation and utilizing input of future user; rethinking the design of hotspots in children’s digital picturebooks: Insights from an exploratory study; children’s tinkering activity with collapse informatics: The internalization of environmental consciousness; “Play and learn”: Exploring CodeCubes; question & answering interface to improve the students’ experience in an e-learning course with a virtual tutor; Exploring the use of augmented reality concepts to enhance the TV viewer experience; Design experiments in nonrepresentational VR and symmetric texture generation in real-time; didactic toy for children with special needs; digitally-Mediated learning environments and information literacy for active ageing: A pilot study.
Original language | English |
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Publisher | Springer |
ISBN (Electronic) | 978-3-030-16130-9 |
ISBN (Print) | 9783030401795 |
DOIs | |
Publication status | Published - 2020 |
MoE publication type | C2 Edited books |
Event | 2nd EAI International Conference on Technology, Innovation, Entrepreneurship and Education, TIE 2018 - London, United Kingdom Duration: 4 Sept 2018 → … |
Publication series
Series | EAI/Springer Innovations in Communication and Computing |
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ISSN | 2522-8595 |