We present a client/server augmented reality (AR) system for viewing complex assembly models on mobile phones. Complex model information is located on a PC which takes care of all of the heavy AR tracking and rendering computation. A camera phone is used as a client to show this information, augmented on still images as an animated view. The mobile phone interface also supports correct masking of the assembly pieces as they come together, as well as a graphics only viewing mode intended for better understanding of the assembly process. In addition to describing the mobile augmented assembly system we present results from two pilot user studies evaluating elements of the user interface.
|Title of host publication||Handbook of Research on Mobile Software Engineering|
|Subtitle of host publication||Design, Implementation, and Emergent Applications|
|ISBN (Print)||9781615206551, 1615206558|
|Publication status||Published - 2012|
|MoE publication type||D2 Article in professional manuals or guides or professional information systems or text book material|
Woodward, C., Hakkarainen, M., & Billinghurst, M. (2012). A Client/Server Architecture for Augmented Assembly on Mobile Phones. In Handbook of Research on Mobile Software Engineering: Design, Implementation, and Emergent Applications (pp. 1-16). IGI Global. https://doi.org/10.4018/978-1-61520-655-1.ch001