Abstract
This article introduces user experience research that has
been carried out by evaluating a video-illustrated
science fiction prototype with process control workers.
Essentially, the prototype 'A remote operator's day in a
future control center in 2025' was aimed at discovering
opportunities for new interaction methods and ambient
intelligence for the factories of the future. The
theoretical objective was to carry out experience design
research, which was based on explicit ambient user
experience goals in the nominated industrial work
context. This article describes the complete creative
prototyping process, starting from the initial user
research that included evaluations of current work
practices, technological trend studies and co-design
workshops, and concluding with user research that
assessed the final design outcome, the science fiction
prototype. The main contribution of the article is on the
ambient user experience goals, the creation process of
the video-illustrated science fiction prototype, and on
the reflection of how the experience-driven prototype was
evaluated in two research setups: as video sequences
embedded in a Web survey, and as interviews carried out
with expert process control workers. For the science
fiction prototyping process, the contribution
demonstrates how the method may employ video-illustration
as a means for future-oriented user experience research,
and how complementary user-centered methods may be used
to validate the results.
| Original language | English |
|---|---|
| Pages (from-to) | 41-57 |
| Journal | Journal of Ambient Intelligence and Smart Environments |
| Volume | 9 |
| Issue number | 1 |
| DOIs | |
| Publication status | Published - 2017 |
| MoE publication type | A1 Journal article-refereed |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
-
SDG 9 Industry, Innovation, and Infrastructure
Keywords
- human computer interaction
- industrial research
- surveys
- ambient intelligence
- factories of the futures
- prototyping process
- science fictions
- technological trends
- user centered design UCD
- user experience design
- user experience research
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