A Ray Launching Approach for Computing Exact Paths with Point Clouds

Niklas Vaara, Pekka Sangi, Miguel Bordallo López, Janne Heikkilä

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

Abstract

Ray tracing is a deterministic method that produces propagation paths between a transmitter and a receiver. The simulation accuracy is significantly influenced by the environment details. One way to capture the environment with great precision is the utilization of depth sensors and cameras. Such reconstructed environment is in the form of a point cloud. However, utilizing such data directly in ray tracing, a key aspect on vision-aided wireless communications, often involves a significant trade-off between accuracy and execution time. In this paper, we propose an open source novel and fast point cloud-based ray launching algorithm that produces exact paths, which provide a good basis for accurate modeling of radio channel characteristics. In experiments, preliminary validation of the ray tracer output is obtained with the aid of a commercial ray tracer.

Original languageEnglish
Title of host publication2024 IEEE International Conference on Acoustics, Speech, and Signal Processing Workshops, ICASSPW 2024 - Proceedings
PublisherIEEE Institute of Electrical and Electronic Engineers
Pages800-804
ISBN (Electronic)9798350374513
DOIs
Publication statusPublished - 2024
MoE publication typeA4 Article in a conference publication
Event49th IEEE International Conference on Acoustics, Speech, and Signal Processing Workshops, ICASSPW 2024 - Seoul, Korea, Republic of
Duration: 14 Apr 202419 Apr 2024

Conference

Conference49th IEEE International Conference on Acoustics, Speech, and Signal Processing Workshops, ICASSPW 2024
Country/TerritoryKorea, Republic of
CitySeoul
Period14/04/2419/04/24

Keywords

  • Deterministic radio channel characterization
  • graphics processing unit (GPU)
  • ray tracing

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