A service-oriented distributed learning environment for manufacturing workplaces

Stefano Bianchi (Corresponding author), Michele Sesana, Maurizio Megliola, Kaj Helin, Jaakko Karjalainen, Wild Fridolin

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

    1 Citation (Scopus)


    Small and Medium Enterprises (SME) are key assets to Europe's economic future, providing millions of workers with access to technology, skills, and knowledge - often, however, missing a managed approach and appropriate tools for continuous learning and development. This paper introduces a service-oriented platform - and associated building blocks - developed to implement an operational reference framework ("eMeMO"), tailored to learning and training needs of Blue Collar Workers in manufacturing environments, and built to increase their training and work performance directly at the workplace. The experiences and results illustrated have been collected during the activities of the research project TELL ME, a EU-co-funded initiative held by industry, universities, research labs, technology firms and innovation companies from all over Europe.
    Original languageEnglish
    Title of host publicationE-Learning, E-Education, and Online Training
    ISBN (Print)978-3-319-28882-6, 978-3-319-28883-3
    Publication statusPublished - 2016
    MoE publication typeA4 Article in a conference publication
    Event2nd EAI International Conference on e-Learning e-Education and Online Training, eLEOT 2015 - Novedrate, Italy
    Duration: 16 Sept 201518 Sept 2015

    Publication series

    SeriesLecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering


    Conference2nd EAI International Conference on e-Learning e-Education and Online Training, eLEOT 2015


    • service oriented architecture (SOA)
    • technology enhanced learning (TEL)
    • small medium enterprises
    • manufacturing
    • workplace
    • augmented reality (AR)
    • internet of things (IoT)
    • mobile learning
    • multimodal user interfaces (UI)
    • user experience


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