Abstract
The development of Affective Interface technologies makes
it possible to envision a new generation of Digital Arts
and Entertainment applications, in which interaction will
be based directly on the analysis of user experience. In
this paper, we describe an approach to the development of
Multimodal Affective Interfaces that supports real-time
analysis of user experience as part of an Augmented
Reality Art installation. The system relies on a PAD
dimensional model of emotion to support the fusion of
affective modalities, each input modality being
represented as a PAD vector. A further advantage of the
PAD model is that it can support a representation of
affective responses that relate to aesthetic impressions.
Original language | English |
---|---|
Title of host publication | Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology, ACE 2008 |
Publisher | Association for Computing Machinery ACM |
Pages | 107-110 |
ISBN (Print) | 978-1-60558-393-8 |
DOIs | |
Publication status | Published - 2008 |
MoE publication type | A4 Article in a conference publication |
Event | International Conference on Advances in Computer Entertainment Technology, ACE 2008 - Yokohama, Japan Duration: 3 Dec 2008 → 5 Dec 2008 |
Conference
Conference | International Conference on Advances in Computer Entertainment Technology, ACE 2008 |
---|---|
Abbreviated title | ACE 2008 |
Country/Territory | Japan |
City | Yokohama |
Period | 3/12/08 → 5/12/08 |
Keywords
- Affective computing
- Augmented reality
- Design
- Interactive art
- Multimodal interaction
- Theory