An affective model of user experience for interactive art

S. W. Gilroy, M. Cavazza, R. Chaignon, Satu-Marja Mäkelä, Markus Niranen, E. Andre, T. Vogt, J. Urbain, H. Seichter, M. Billinghurst, M. Benayoun

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

16 Citations (Scopus)

Abstract

The development of Affective Interface technologies makes it possible to envision a new generation of Digital Arts and Entertainment applications, in which interaction will be based directly on the analysis of user experience. In this paper, we describe an approach to the development of Multimodal Affective Interfaces that supports real-time analysis of user experience as part of an Augmented Reality Art installation. The system relies on a PAD dimensional model of emotion to support the fusion of affective modalities, each input modality being represented as a PAD vector. A further advantage of the PAD model is that it can support a representation of affective responses that relate to aesthetic impressions.
Original languageEnglish
Title of host publicationProceedings of the 2008 International Conference on Advances in Computer Entertainment Technology, ACE 2008
PublisherAssociation for Computing Machinery ACM
Pages107-110
ISBN (Print)978-1-60558-393-8
DOIs
Publication statusPublished - 2008
MoE publication typeA4 Article in a conference publication
EventInternational Conference on Advances in Computer Entertainment Technology, ACE 2008 - Yokohama, Japan
Duration: 3 Dec 20085 Dec 2008

Conference

ConferenceInternational Conference on Advances in Computer Entertainment Technology, ACE 2008
Abbreviated titleACE 2008
CountryJapan
CityYokohama
Period3/12/085/12/08

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Keywords

  • Affective computing
  • Augmented reality
  • Design
  • Interactive art
  • Multimodal interaction
  • Theory

Cite this

Gilroy, S. W., Cavazza, M., Chaignon, R., Mäkelä, S-M., Niranen, M., Andre, E., Vogt, T., Urbain, J., Seichter, H., Billinghurst, M., & Benayoun, M. (2008). An affective model of user experience for interactive art. In Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology, ACE 2008 (pp. 107-110). Association for Computing Machinery ACM. https://doi.org/10.1145/1501750.1501774