Abstract
Manufacturing - as the name already suggests - is an area
where novel 'learning by doing' approaches can help
tackle the skills gap this industry is currently facing
at large. Within this contribution, we apply
human-centred design methodology to help overcome two
significant 'teething problems' for augmented reality. We
propose five use cases for the application of learning
technology on- and off-the-job and we show how these use
cases can be implemented in an augmented reality based
job performance aid, which we subsequently test on a real
life story board in the furniture industry.
| Original language | English |
|---|---|
| Title of host publication | Open Learning and Teaching in Educational Communities |
| Editors | Christoph Rensing, Sara de Freitas, Tobias Ley, Pedro J. Muñoz-Merino |
| Publisher | Springer |
| Pages | 470-475 |
| ISBN (Electronic) | 978-3-319-11200-8 |
| ISBN (Print) | 978-3-319-11199-5 |
| DOIs | |
| Publication status | Published - 2014 |
| MoE publication type | A4 Article in a conference publication |
| Event | 9th European Conference on Technology Enhanced Learning, EC-TEL 2014 - Graz, Austria Duration: 16 Sept 2014 → 19 Sept 2014 |
Publication series
| Series | Lecture Notes in Computer Science |
|---|---|
| Volume | 8719 |
| ISSN | 0302-9743 |
Conference
| Conference | 9th European Conference on Technology Enhanced Learning, EC-TEL 2014 |
|---|---|
| Abbreviated title | EC-TEL 2014 |
| Country/Territory | Austria |
| City | Graz |
| Period | 16/09/14 → 19/09/14 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
-
SDG 9 Industry, Innovation, and Infrastructure
Keywords
- augmented reality
- job performance aid
- kinaesthetic learning
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