Abstract
We have implemented a client/server system for running augmented reality applications on a PDA device. The system incorporates various data compression methods to make it run as fast as possible on a wide range of communication networks, from mobile phone links to WLAN. We provide a detailed description of various implementation issues, data compression optimisations, and performance analysis of the system. Usability of the system is evaluated in a demanding architectural application, with a large virtual building rendered in an outdoors location.
| Original language | English |
|---|---|
| Title of host publication | VRCAI '04: Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry |
| Publisher | Association for Computing Machinery ACM |
| Pages | 344–351 |
| ISBN (Print) | 978-1-58113-884-9 |
| DOIs | |
| Publication status | Published - 2004 |
| MoE publication type | A4 Article in a conference publication |
| Event | ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry, VRCAI 2004 - Singapore, Singapore Duration: 16 Jun 2004 → 18 Jun 2004 |
Conference
| Conference | ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry, VRCAI 2004 |
|---|---|
| Country/Territory | Singapore |
| City | Singapore |
| Period | 16/06/04 → 18/06/04 |
Keywords
- augmented reality
- mobile computing
- PDA
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