Abstract
The sharing economy has potential to be the solution to the urgent
need to use materials and resources more efficiently. In the consumer business sector, several successful business models on sharing exist, while industry is lagging behind in development. In order to innovate novel business models for sharing in the B2B context, we need to develop a methodology for testing the ideas flexibly and cost-efficiently. In addition to companies, testing ideas can offer great value for research organizations exploring this phenomenon. In this paper, we present a business model experimentation method focusing on the research organization’s perspective on how to design and implement a business model experimentation. In addition, we provide valuable insights for companies aiming to test their sharing economy business model. Our study is a case study on sharing a 3D printer.
need to use materials and resources more efficiently. In the consumer business sector, several successful business models on sharing exist, while industry is lagging behind in development. In order to innovate novel business models for sharing in the B2B context, we need to develop a methodology for testing the ideas flexibly and cost-efficiently. In addition to companies, testing ideas can offer great value for research organizations exploring this phenomenon. In this paper, we present a business model experimentation method focusing on the research organization’s perspective on how to design and implement a business model experimentation. In addition, we provide valuable insights for companies aiming to test their sharing economy business model. Our study is a case study on sharing a 3D printer.
Original language | English |
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Title of host publication | ISPIM Innovation Conference 2018: Innovation, The Name of the Game – Stockholm, Sweden, 17-20 June 2018 |
Editors | Iain Bitran, Steffen Conn, K.R.E Huizingh, Olga Kokshagina, Marko Torkkeli, Marcus Tynnhammar |
Publisher | Lappeenranta University of Technology |
ISBN (Electronic) | 978-952-335-218-6 |
Publication status | Published - 17 Jun 2018 |
MoE publication type | Not Eligible |
Event | XXIX ISPIM Innovation Conference: Innovation, the Name of the Game - Stockholm, Sweden Duration: 17 Jun 2018 → 20 Jun 2018 |
Publication series
Series | LUT Scientific and Expertise Publications: Research Reports |
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Number | 78 |
Conference
Conference | XXIX ISPIM Innovation Conference |
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Country/Territory | Sweden |
City | Stockholm |
Period | 17/06/18 → 20/06/18 |
Keywords
- sharing economy
- circular economy
- business model experimentation