Abstract
Educational games have seen grown interest in recent years. At the same time, there has been interest in the research of hybrid media. Hybrid media is a combination of print and electronic media. In this paper we present a first study on the design of educational language games for hybrid media platform. Based on scenario interviews and supportive research, we present a design framework which can be used to aid the design of educational language games. For our study, we interviewed six elementary school teachers and 16 6th grade students aging from 11 to 12 years. We also interviewed four study book authors and examined educational language games.
Original language | English |
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Title of host publication | Proceedings of CGAMES 2009 USA, 14th International Conference on Computer Games |
Subtitle of host publication | AI, Animation, Mobile, Interactive Multimedia, Educational and Serious Games |
Publisher | University of Wolverhampton |
Pages | 81-89 |
Number of pages | 9 |
ISBN (Print) | 978-095490167-7 |
Publication status | Published - 1 Jan 2009 |
MoE publication type | A4 Article in a conference publication |
Event | 14th International Conference on Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational and Serious Games - Louisville, KY, United States Duration: 29 Jul 2009 → 2 Aug 2009 |
Conference
Conference | 14th International Conference on Computer Games |
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Abbreviated title | CGAMES 2009 USA |
Country/Territory | United States |
City | Louisville, KY |
Period | 29/07/09 → 2/08/09 |
Keywords
- Design framework
- Educational games
- Game design
- Hybrid media
- Language learning
- Video games