Abstract
This paper explores the design of mobile applications for supporting wellness activities. A cross-cultural user study was conducted in India and Finland. 16 participants used a technology probe (a mobile application called Wellness Diary) for the duration of two weeks. The focus of the study was to identify design factors that need to be considered when designing culturally sensitive mobile wellness applications. The findings are based on the subjective user experience reported by the participants, data collected with the technology probe, and ideas and needs of the participants that surfaced during the study. Results show that both cultural and environmental factors affect the needs towards the wellness application and usage of it. Differences were identified, for example, in how users defined wellness, what wellness concerns they had, attitudes towards setting goals, and how built and natural environments affected wellness activities.
Original language | English |
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Title of host publication | Proceedings of the 20th Australasian Conference on Computer-Human Interaction |
Subtitle of host publication | Designing for Habitus and Habitat, OZCHI'08 |
Place of Publication | New York |
Publisher | Association for Computing Machinery ACM |
Pages | 164-173 |
ISBN (Print) | 978-0-9803063-4-7 |
DOIs | |
Publication status | Published - 2008 |
MoE publication type | A4 Article in a conference publication |
Event | 20th Australasian Conference on Computer-Human Interaction: Designing for Habitus and Habitat, OZCHI'08 - Cairns, Australia Duration: 8 Dec 2008 → 12 Dec 2008 |
Conference
Conference | 20th Australasian Conference on Computer-Human Interaction |
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Country/Territory | Australia |
City | Cairns |
Period | 8/12/08 → 12/12/08 |
Keywords
- Cross-cultural study
- End-user study
- Mobile application
- User experience
- Wellness