Keyphrases
Design Research
100%
Well-being
100%
Digital Solutions
100%
Changing Workplace
100%
Positive Stress
50%
Working Life
33%
Factory Floor
33%
Self-reflection
33%
User Groups
16%
Digital Services
16%
Entrepreneurs
16%
Smartphone
16%
Ethical Issues
16%
Daily Life
16%
User Experience
16%
User Feeling
16%
User Acceptance
16%
Adaptation
16%
New Requirements
16%
Workplace
16%
Web Services
16%
Design Recommendations
16%
Web Application
16%
Perceived Benefits
16%
Personal Well-being
16%
Entrepreneurs Experience
16%
Eustress
16%
Human-computer Interaction
16%
Everyday Practices
16%
Design Guidance
16%
Factory Workers
16%
Leadership Skills
16%
Quantified Self
16%
Self-leadership
16%
Reflection Support
16%
Pragmatic Design
16%
Design for Well-being
16%
Well Productivity
16%
Entrepreneurial Context
16%
Nature of Work
16%
Peer Experiences
16%
Computer Science
Positive Stress
100%
Research Study Design
100%
Digital Service
33%
User Experience
33%
Ethical Question
33%
Web Service
33%
Web Application
33%
Human Computer Interaction
33%
Perceived Benefit
33%
Paying Attention
33%
Leadership Skill
33%
Digital Design
33%
Smartphone
33%
Digitalization
33%
Research Results
33%
Design Guidance
33%
INIS
solutions
100%
design
100%
workers
83%
feedback
33%
floors
33%
recommendations
33%
reflection
33%
interactions
16%
applications
16%
demand
16%
automation
16%
humans
16%
computers
16%
productivity
16%
occupations
16%
Engineering
Working Life
100%
Smartphone
50%
User Experience
50%
Daily Life
50%
Positive Side
50%
Design Guidance
50%
Field Study
50%
Computer Interaction
50%
Psychology
Self-Reflection
100%
Qualitative Method
50%
Eustress
50%
Human Computer Interaction
50%
Smartphone
50%
Field Study
50%