Dreamnesting: Co-created future vision of an intelligent interior design experience

Tiina Kymäläinen (Corresponding Author)

    Research output: Contribution to journalArticleScientificpeer-review

    Abstract

    This article, and subsequent science-fiction prototype, finds its premise in two different foundations: the human-centred design of new technology development, and the co-creation methodologies of business sciences. The connection between these two research fields arises from the emerging need to find means of constructing complex service experiences with multidisciplinary approach. By leaning on both perspectives, the aim of the article is to construct a science-fiction prototype ‘Dreamnesting’. The prototype presents a new service enterprise that engages a user–customer deeply in the co-creation experience and introduces a new technology platform for the interior design task: augmented reality (AR) technology in an intelligent service environment. The prototype has its foundations, at first, in a front-end co-design user study, which aimed at creating novel interior design service concepts that were thought to be used virtually, and to exploit 3D modelling and AR technology. Then, the article converses on relevant building blocks that come to the fore from the economy and business theories, namely: co-creation of value, customer experience and human assets of the firm.
    Original languageEnglish
    Pages (from-to)74-85
    Number of pages11
    JournalFutures
    Volume50
    DOIs
    Publication statusPublished - 2013
    MoE publication typeA1 Journal article-refereed

    Fingerprint

    science fiction
    new technology
    service enterprise
    experience
    field research
    technological development
    assets
    customer
    firm
    economy
    methodology
    science
    services
    Prototype
    modeling
    Co-creation

    Keywords

    • intelligent environment (IE)
    • science fiction prototype (SFP)
    • human-computer interaction (HCI)
    • do-it-yourself (DIY) approach

    Cite this

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    title = "Dreamnesting: Co-created future vision of an intelligent interior design experience",
    abstract = "This article, and subsequent science-fiction prototype, finds its premise in two different foundations: the human-centred design of new technology development, and the co-creation methodologies of business sciences. The connection between these two research fields arises from the emerging need to find means of constructing complex service experiences with multidisciplinary approach. By leaning on both perspectives, the aim of the article is to construct a science-fiction prototype ‘Dreamnesting’. The prototype presents a new service enterprise that engages a user–customer deeply in the co-creation experience and introduces a new technology platform for the interior design task: augmented reality (AR) technology in an intelligent service environment. The prototype has its foundations, at first, in a front-end co-design user study, which aimed at creating novel interior design service concepts that were thought to be used virtually, and to exploit 3D modelling and AR technology. Then, the article converses on relevant building blocks that come to the fore from the economy and business theories, namely: co-creation of value, customer experience and human assets of the firm.",
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    author = "Tiina Kym{\"a}l{\"a}inen",
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    doi = "10.1016/j.futures.2013.03.013",
    language = "English",
    volume = "50",
    pages = "74--85",
    journal = "Futures",
    issn = "0016-3287",
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    }

    Dreamnesting : Co-created future vision of an intelligent interior design experience. / Kymäläinen, Tiina (Corresponding Author).

    In: Futures, Vol. 50, 2013, p. 74-85.

    Research output: Contribution to journalArticleScientificpeer-review

    TY - JOUR

    T1 - Dreamnesting

    T2 - Co-created future vision of an intelligent interior design experience

    AU - Kymäläinen, Tiina

    PY - 2013

    Y1 - 2013

    N2 - This article, and subsequent science-fiction prototype, finds its premise in two different foundations: the human-centred design of new technology development, and the co-creation methodologies of business sciences. The connection between these two research fields arises from the emerging need to find means of constructing complex service experiences with multidisciplinary approach. By leaning on both perspectives, the aim of the article is to construct a science-fiction prototype ‘Dreamnesting’. The prototype presents a new service enterprise that engages a user–customer deeply in the co-creation experience and introduces a new technology platform for the interior design task: augmented reality (AR) technology in an intelligent service environment. The prototype has its foundations, at first, in a front-end co-design user study, which aimed at creating novel interior design service concepts that were thought to be used virtually, and to exploit 3D modelling and AR technology. Then, the article converses on relevant building blocks that come to the fore from the economy and business theories, namely: co-creation of value, customer experience and human assets of the firm.

    AB - This article, and subsequent science-fiction prototype, finds its premise in two different foundations: the human-centred design of new technology development, and the co-creation methodologies of business sciences. The connection between these two research fields arises from the emerging need to find means of constructing complex service experiences with multidisciplinary approach. By leaning on both perspectives, the aim of the article is to construct a science-fiction prototype ‘Dreamnesting’. The prototype presents a new service enterprise that engages a user–customer deeply in the co-creation experience and introduces a new technology platform for the interior design task: augmented reality (AR) technology in an intelligent service environment. The prototype has its foundations, at first, in a front-end co-design user study, which aimed at creating novel interior design service concepts that were thought to be used virtually, and to exploit 3D modelling and AR technology. Then, the article converses on relevant building blocks that come to the fore from the economy and business theories, namely: co-creation of value, customer experience and human assets of the firm.

    KW - intelligent environment (IE)

    KW - science fiction prototype (SFP)

    KW - human-computer interaction (HCI)

    KW - do-it-yourself (DIY) approach

    U2 - 10.1016/j.futures.2013.03.013

    DO - 10.1016/j.futures.2013.03.013

    M3 - Article

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    SP - 74

    EP - 85

    JO - Futures

    JF - Futures

    SN - 0016-3287

    ER -