Abstract
This paper outlines the design and development process of the Dynamic Audio Motion (Dynamo) concept. The Dynamo audio engine was developed for driving dynamic sound interaction states via custom made finite state machine. Further, a generative sound design approach was employed for creating sonic and musical structures. Designed dynamic sound interactions were tested in an embodied information wall application with endusers. During the testing situation, end-users engaged in a reflective creation process providing valuable insight of their experiences of using the system. In this paper we present key questions driving the research, theoretical background, research approach, an audio engine development process, and end-user research activities. The results indicate that dynamic sound interactions supported people's personal, emotional, and creative needs in the design context.
Original language | English |
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Title of host publication | Proceedings of the 18th International Academic MindTrek Conference, AcademicMindTrek '14 |
Publisher | Association for Computing Machinery ACM |
Pages | 159-166 |
Number of pages | 8 |
ISBN (Electronic) | 978-1-4503-3006-0 |
DOIs | |
Publication status | Published - 4 Nov 2014 |
MoE publication type | A4 Article in a conference publication |
Event | 18th International Academic MindTrek Conference, AcademicMindTrek '14: Media Business, Management, Content & Services - Tampere, Finland Duration: 4 Nov 2014 → 6 Nov 2014 |
Conference
Conference | 18th International Academic MindTrek Conference, AcademicMindTrek '14 |
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Country/Territory | Finland |
City | Tampere |
Period | 4/11/14 → 6/11/14 |
Keywords
- Aesthetic experience
- Artistic interfaces
- Dynamic sound interaction
- Multimodal interaction
- Musicalization
- Procedural sound design
- Sonic interaction design