Abstract
This paper studies the use of gestures for controlling the increasing
number of visible and embedded electrical devices in our environment. First,
we outline scenarios for the use of small wearable devices for the care of the
elderly, home-care and sports activities. Subsequently, we focus on the
design and modeling of a wearable gesture based UI device, EDEMO. The EDEMO
device is worn on the back of the hand and it uses acceleration sensors to
capture gestures. The hardware implementation is based on VTT’s SoapBox, a
small wireless sensor unit developed for research of ubiquitous computing
applications, context awareness, multimodal and remote user interfaces, and
low power radio protocols. The use of gesture based interaction with a maze
game and for the control of a slide presentation is shown. The results and
experiences support our belief that multimodal wearable user interfaces are
very useful in pervasive computing environments.
Original language | English |
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Title of host publication | Human-computer interaction |
Subtitle of host publication | Part II Theory and practice |
Editors | Julie Jacko, Constantine Stephanidis |
Place of Publication | Mahwah |
Publisher | Lawrence Erlbaum Associates |
Pages | 786-790 |
Volume | 2 |
ISBN (Print) | 978-0-8058-4931-8 |
Publication status | Published - 2003 |
MoE publication type | A4 Article in a conference publication |
Event | 10th International Conference on Human-Computer Interaction, HCI International 2003 - Crete, Greece Duration: 22 Jun 2003 → 27 Jun 2003 |
Conference
Conference | 10th International Conference on Human-Computer Interaction, HCI International 2003 |
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Abbreviated title | HCI International 2003 |
Country/Territory | Greece |
City | Crete |
Period | 22/06/03 → 27/06/03 |
Keywords
- gesture recognition
- industrial design