Energy efficient multimedia streaming to mobile devices-A survey

Mohammad Ashraful Hoque, Matti Siekkinen, Jukka K. Nurminen

Research output: Contribution to journalArticleScientificpeer-review

110 Citations (Scopus)


Energy conservation in battery powered mobile devices that perform wireless multimedia streaming has been a significant research problem since last decade. This is because these mobile devices consume a lot of power while receiving, decoding and ultimately, presenting the multimedia content. What makes things worse is the fact that battery technologies have not evolved enough to keep up with the rapid advancement of mobile devices. This survey examines solutions that have been proposed during the last few years, to improve the energy efficiency of wireless multimedia streaming in mobile hand-held devices. We categorize the research work according to different layers of the Internet protocol stack they utilize. Then, we again regroup these studies based on different traffic scheduling and multimedia content adaptation mechanisms. The traffic scheduling category contains those solutions that optimize the wireless receiving energy without changing the actual multimedia content. The second category on the other hand, specifically modifies the content, in order to reduce the energy consumed by the wireless receiver and to decode and view the content. We compare them and provide evidence of the fact that some of these tactics already exist in modern smaprtphones and provide energy savings with real measurements. In addition, we discuss some relevant literature on the complementary problem of energy-aware multimedia delivery from mobile devices and contrast with our target approaches for multimedia transmission to mobile devices.
Original languageEnglish
Pages (from-to)579-597
Number of pages19
JournalIEEE Communications Surveys and Tutorials
Issue number1
Publication statusPublished - Mar 2014
MoE publication typeA1 Journal article-refereed


  • Channel Modulation
  • Energy Efficiency
  • Mobile
  • Multimedia
  • Power Consumption
  • Proxy
  • Source Coding
  • Streaming
  • Survey
  • Wireless


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