Enhanced video streaming for remote 3D gaming

B. Prestele (Corresponding author), p. Fechteler, Arto Laikari, Jukka-Pekka Laulajainen

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

Abstract

Computer games are getting continuously more demanding in terms of CPU and graphics performance. At the same time, mobile lifestyle and the always-on connected experience are becoming increasingly important to many people. They want to enjoy digital entertainment anywhere inside their homes and also on the go. Therefore low cost and modest performance consumer electronics (CE) devices are gaining high popularity, but providing the same high quality gaming experience on those devices is still a real challenge. This paper describes a novel gaming system, called Games@Large, which enables heavy PC game play on low cost CE devices without the need of game software modification. The key innovations of the system are distribution of game execution, streaming of graphics, video, audio, and game control as well as network quality of service management
Original languageEnglish
Title of host publicationNEM Summit 2010: Proceedings of the Networked & Electronic Media Summit, Barcelona, Spain, 13th - 15th October 2010
Publication statusPublished - 2010
MoE publication typeNot Eligible

Fingerprint

Consumer electronics
Video streaming
Computer games
Program processors
Costs
Quality of service
Innovation

Keywords

  • games
  • graphics
  • rendering
  • video coding

Cite this

Prestele, B., Fechteler, P., Laikari, A., & Laulajainen, J-P. (2010). Enhanced video streaming for remote 3D gaming. In NEM Summit 2010: Proceedings of the Networked & Electronic Media Summit, Barcelona, Spain, 13th - 15th October 2010
Prestele, B. ; Fechteler, p. ; Laikari, Arto ; Laulajainen, Jukka-Pekka. / Enhanced video streaming for remote 3D gaming. NEM Summit 2010: Proceedings of the Networked & Electronic Media Summit, Barcelona, Spain, 13th - 15th October 2010. 2010.
@inproceedings{10a10584029b438098f3bed1aea7884b,
title = "Enhanced video streaming for remote 3D gaming",
abstract = "Computer games are getting continuously more demanding in terms of CPU and graphics performance. At the same time, mobile lifestyle and the always-on connected experience are becoming increasingly important to many people. They want to enjoy digital entertainment anywhere inside their homes and also on the go. Therefore low cost and modest performance consumer electronics (CE) devices are gaining high popularity, but providing the same high quality gaming experience on those devices is still a real challenge. This paper describes a novel gaming system, called Games@Large, which enables heavy PC game play on low cost CE devices without the need of game software modification. The key innovations of the system are distribution of game execution, streaming of graphics, video, audio, and game control as well as network quality of service management",
keywords = "games, graphics, rendering, video coding",
author = "B. Prestele and p. Fechteler and Arto Laikari and Jukka-Pekka Laulajainen",
note = "proceedings tiedot?",
year = "2010",
language = "English",
booktitle = "NEM Summit 2010: Proceedings of the Networked & Electronic Media Summit, Barcelona, Spain, 13th - 15th October 2010",

}

Prestele, B, Fechteler, P, Laikari, A & Laulajainen, J-P 2010, Enhanced video streaming for remote 3D gaming. in NEM Summit 2010: Proceedings of the Networked & Electronic Media Summit, Barcelona, Spain, 13th - 15th October 2010.

Enhanced video streaming for remote 3D gaming. / Prestele, B. (Corresponding author); Fechteler, p.; Laikari, Arto; Laulajainen, Jukka-Pekka.

NEM Summit 2010: Proceedings of the Networked & Electronic Media Summit, Barcelona, Spain, 13th - 15th October 2010. 2010.

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

TY - GEN

T1 - Enhanced video streaming for remote 3D gaming

AU - Prestele, B.

AU - Fechteler, p.

AU - Laikari, Arto

AU - Laulajainen, Jukka-Pekka

N1 - proceedings tiedot?

PY - 2010

Y1 - 2010

N2 - Computer games are getting continuously more demanding in terms of CPU and graphics performance. At the same time, mobile lifestyle and the always-on connected experience are becoming increasingly important to many people. They want to enjoy digital entertainment anywhere inside their homes and also on the go. Therefore low cost and modest performance consumer electronics (CE) devices are gaining high popularity, but providing the same high quality gaming experience on those devices is still a real challenge. This paper describes a novel gaming system, called Games@Large, which enables heavy PC game play on low cost CE devices without the need of game software modification. The key innovations of the system are distribution of game execution, streaming of graphics, video, audio, and game control as well as network quality of service management

AB - Computer games are getting continuously more demanding in terms of CPU and graphics performance. At the same time, mobile lifestyle and the always-on connected experience are becoming increasingly important to many people. They want to enjoy digital entertainment anywhere inside their homes and also on the go. Therefore low cost and modest performance consumer electronics (CE) devices are gaining high popularity, but providing the same high quality gaming experience on those devices is still a real challenge. This paper describes a novel gaming system, called Games@Large, which enables heavy PC game play on low cost CE devices without the need of game software modification. The key innovations of the system are distribution of game execution, streaming of graphics, video, audio, and game control as well as network quality of service management

KW - games

KW - graphics

KW - rendering

KW - video coding

M3 - Conference article in proceedings

BT - NEM Summit 2010: Proceedings of the Networked & Electronic Media Summit, Barcelona, Spain, 13th - 15th October 2010

ER -

Prestele B, Fechteler P, Laikari A, Laulajainen J-P. Enhanced video streaming for remote 3D gaming. In NEM Summit 2010: Proceedings of the Networked & Electronic Media Summit, Barcelona, Spain, 13th - 15th October 2010. 2010