Ferguson patch based method for representation of 3-D scenes

Heikki Ailisto, Matti Pietikainen

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

3 Citations (Scopus)

Abstract

The need for three-dimensional (3-D) computer vision in robot control, measurement of object geometry and autonomous vehicle navigation is considered. Many current 3-D schemes rely on algebraic surface representation methods. The authors present a parametric surface representation method based on the Ferguson surface patch. A parametric representation method appears to be better for describing free-form surfaces than algebraic methods. This kind of method may also advance the integration of CAD/CAM and computer vision.

Original languageEnglish
Title of host publicationIEEE International Conference on Robotics and Automation
Subtitle of host publicationProceedings
PublisherIEEE Institute of Electrical and Electronic Engineers
Pages1737-1746
Number of pages10
ISBN (Print)0818607874
Publication statusPublished - 1 Jan 1987
MoE publication typeA4 Article in a conference publication
EventIEEE International Conference on Robotics and Automation - Raleigh, United States
Duration: 1 Mar 19871 Mar 1987

Conference

ConferenceIEEE International Conference on Robotics and Automation
CountryUnited States
CityRaleigh
Period1/03/871/03/87

Fingerprint

Computer vision
Computer aided manufacturing
Computer aided design
Navigation
Robots
Geometry

Cite this

Ailisto, H., & Pietikainen, M. (1987). Ferguson patch based method for representation of 3-D scenes. In IEEE International Conference on Robotics and Automation : Proceedings (pp. 1737-1746). IEEE Institute of Electrical and Electronic Engineers .
Ailisto, Heikki ; Pietikainen, Matti. / Ferguson patch based method for representation of 3-D scenes. IEEE International Conference on Robotics and Automation : Proceedings. IEEE Institute of Electrical and Electronic Engineers , 1987. pp. 1737-1746
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Ailisto, H & Pietikainen, M 1987, Ferguson patch based method for representation of 3-D scenes. in IEEE International Conference on Robotics and Automation : Proceedings. IEEE Institute of Electrical and Electronic Engineers , pp. 1737-1746, IEEE International Conference on Robotics and Automation , Raleigh, United States, 1/03/87.

Ferguson patch based method for representation of 3-D scenes. / Ailisto, Heikki; Pietikainen, Matti.

IEEE International Conference on Robotics and Automation : Proceedings. IEEE Institute of Electrical and Electronic Engineers , 1987. p. 1737-1746.

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

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Ailisto H, Pietikainen M. Ferguson patch based method for representation of 3-D scenes. In IEEE International Conference on Robotics and Automation : Proceedings. IEEE Institute of Electrical and Electronic Engineers . 1987. p. 1737-1746