Abstract
We realized the combination of exercising and mobile gaming by
developing a location based fitness game for series 60 mobile phones. The game
utilizes a Bluetooth GPS receiver. This paper illustrates the concept of the
Fitness Adventure prototype and presents the main motives for design. The
preliminary results of the user experiences are also described in the paper.
Original language | English |
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Title of host publication | PerGames 2007 |
Subtitle of host publication | Proceedings of the 4th International Symposium on Pervasive Gaming Applications, June 11th to 12th, 2007, Salzburg, Austria |
Publisher | Shaker Verlag |
Pages | 107-113 |
ISBN (Print) | 978-3-8322-6288 |
Publication status | Published - 2007 |
MoE publication type | A4 Article in a conference publication |
Event | 4th International Symposium on Pervasive Gaming Applications, PerGames 2007 - Salzburg, Austria Duration: 11 Jun 2007 → 12 Jun 2007 |
Conference
Conference | 4th International Symposium on Pervasive Gaming Applications, PerGames 2007 |
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Country/Territory | Austria |
City | Salzburg |
Period | 11/06/07 → 12/06/07 |
Keywords
- Location based adventure
- fitness game
- exercise
- mobile game
- user evaluation