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Games@Large distributed gaming system
Arto Laikari
, Phillipp Fechteler
, Peter Eisert
, Audrius Jurgelionis
, Francesco Bellotti
, Alessandro De Gloria
Fraunhofer-Gesellschaft zur Förderung der angewandten Forschung e. V.
University of Genoa (UniGe)
Research output
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Contribution to conference
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Conference article
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Scientific
›
peer-review
Overview
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Keyphrases
Consumer Electronics Device
100%
Gaming the System
100%
Quality Control
50%
Entertainment
50%
Large Systems
50%
Video Games
50%
Network Quality of Service
50%
Computer Games
50%
CPU Utilization
50%
Audio-Video
50%
Camera Control
50%
Software Modification
50%
Software Game
50%
Graphics Performance
50%
Quality of Service Management
50%
Game Control
50%
Mobile Lifestyle
50%
PC Game
50%
INIS
performance
100%
cost
100%
electronic equipment
100%
modifications
50%
control
50%
devices
50%
management
50%
computer codes
50%
distribution
50%
people
50%
computers
50%
life styles
50%
Computer Science
Service Management
100%
Computer Game
100%
Quality of Service
100%