Gamification and Policy Compliance: Results from an Online Vignette Experiment in the Context of Social Distancing for Public Health Security

Eetu Wallius, Ana Tomé Klock, Juho Hamari

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

Abstract

The commonly applied strategies for promoting compliance with public health and safety policies can be inefficient and coercive, posing a need to examine novel motivational strategies to aid in this endeavor. Gamification, which aims to foster engagement and intrinsic motivation towards mundane activities and behaviors, is one of the vanguard design approaches among behavioral change support systems. Despite the increasing interest in gamification, the corpus lacks studies on its effects on policy compliance. Therefore, this study examines the relationships between gamification design types, gameful experience, and policy compliance in the social distancing context (during COVID-19) using a vignette-based online experiment (n=937). Based on the results, gameful experience mediates the positive relationships between achievement and progression-based, competitive, and immersive gamification and policy compliance, while social gamification is not associated with gameful experience. The results provide evidence of gamification’s potential as a non-coercive method of helping people follow policies
Original languageEnglish
Title of host publicationProceedings of the 56th Annual Hawaii International Conference on System Sciences
EditorsTung X. Bui
Pages2943-2952
Number of pages10
ISBN (Electronic)978-0-9981331-6-4
Publication statusPublished - 3 Jan 2023
MoE publication typeA4 Article in a conference publication
Event56th Annual Hawaii International Conference on System Sciences - Lahaina, United States
Duration: 3 Jan 20236 Jan 2023
Conference number: 56

Publication series

SeriesProceedings of the Annual Hawaii International Conference on System Sciences
Volume2023
ISSN1530-1605

Conference

Conference56th Annual Hawaii International Conference on System Sciences
Abbreviated titleHICSS 2023
Country/TerritoryUnited States
CityLahaina
Period3/01/236/01/23

Fingerprint

Dive into the research topics of 'Gamification and Policy Compliance: Results from an Online Vignette Experiment in the Context of Social Distancing for Public Health Security'. Together they form a unique fingerprint.

Cite this