Human-Centric Approach for Developing XR Applications in the Space Domain

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Abstract

This paper introduces the human-centric approach for developing the extended reality (XR) applications in the space domain. XR applications for supporting high-knowledge, high-value work have been developed in five projects in collaboration with the European Space Agency (ESA). These projects include (1) EdcAR, which focuses on augmented reality for assembly, integration, testing and validation (AIT/AIV), and orbit operations; (2) mobiPV4Hololens, which brings the international space station (ISS) procedure viewing to HoloLens; (3) AROGAN, which is based on augmented reality for ISS and ground applications; (4) VirWAIT, which creates a virtual workplace for AIT & product assurance (PA) training and operations support; and (5) DPIAR, which digitalizes procedures and introduces augmented reality. Development began in 2016, and the system is currently being implemented in the ESA Test Centre’s. The consecutive projects formed the four phases of development process: The first phase focused on demonstrating proof-of-concept, the second phase on establishing connections to space systems, and subsequent phases on developing features based on user needs and integrating connections to the ESA Test Centre ’s sensor systems. This phased approach ensured that the system evolved in a structured manner, addressing both technical and user-centric requirements at each stage. All these projects employed a human-centric approach in their development, incorporating the most suitable parts of the standard ISO 9241-210 (2019) on ergonomics of human-system interaction. This standard emphasizes the importance of designing systems that are both effective and satisfying for users. Based on four development cycles, the XR environment combined with human-centric evaluation and design has proven to be a powerful method from early-stage proof-of-concept to actual implementation. Throughout the process, potential users have been able to provide valuable feedback, enhancing the novel tool's ability to support high-knowledge, high-value work. This iterative feedback loop has been crucial in refining the applications to better meet the needs of the users, ensuring that the final product is both functional and user-friendly.
Original languageEnglish
Title of host publicationAccessibility, Assistive Technology and Digital Environments
Subtitle of host publicationHuman Factors and Assistive Technology
Pages95-105
ISBN (Electronic)978-1-964867-38-0
DOIs
Publication statusPublished - 2025
MoE publication typeA4 Article in a conference publication
Event16th International Conference on Applied Human Factors and Ergonomics and the Affiliated Conferences, AHFE 2025 - JW Marriott Orlando, Orlando, FL, United States
Duration: 26 Jul 202530 Jul 2025
Conference number: 16
https://ahfe.org/index.html

Publication series

SeriesAHFE International
Volume162
ISSN2771-0718

Conference

Conference16th International Conference on Applied Human Factors and Ergonomics and the Affiliated Conferences, AHFE 2025
Abbreviated titleAHFE 2025
Country/TerritoryUnited States
CityOrlando, FL
Period26/07/2530/07/25
Internet address

Funding

These studies have been funded by the European Space Agency under contracts: 4000113373/15/NL/MH “Augmented Reality for AIT, AIV and Operations”, 4000125238/18/NL/AF/as “Prototype a Media Helmet for mobiPV Implemented Using MS HoloLens”, 4000127710/19/NL/GLC “Procedure viewer and authoring tool for ground AIV/AIT applications”, 4000129549/19/NL/BJ “Virtual Workplace for AIT & PA Training and Operations Support”, and 4000140015/22/NL/MG “Digitalisation of Procedure and Introduction of Augmented Reality (Step 1)”

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