The paper describes an implementation of a client/server system for running augmented reality applications on a PDA device. The system incorporates various data compression methods to make it run as fast as possible on a wide range of communication networks, from mobile phone links to WLAN.
|Title of host publication||Proceedings of the Second IEEE and ACM International Symposium on Mixed and Augmented Reality, ISMAR03|
|Subtitle of host publication||Tokyo, Japan, 4-7 October 2003|
|Publisher||IEEE Institute of Electrical and Electronic Engineers|
|Publication status||Published - 2003|
|MoE publication type||Not Eligible|
- augmented reality
- mobile computing