Abstract
Mobile phones have been closed environments until recent years. The
change brought by open platform technologies such as the Symbian operating
system and Java technologies has opened up a significant business opportunity
for anyone to develop application software such as games for mobile terminals.
However, developing mobile applications is currently a challenging task due
to the specific demands and technical constraints of mobile development.
Furthermore, at the moment very little is known about the suitability of the
different development processes for mobile application development. Due to
these issues, we have developed an agile development approach called Mobile-D.
The Mobile-D approach is briefly outlined here and the experiences gained
from four case studies are discussed.
Original language | English |
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Title of host publication | OOPSLA'04 |
Subtitle of host publication | Companion to the 19th annual ACM SIGPLAN conference on Object-oriented programming systems, languages, and applications |
Editors | John Vlissides |
Place of Publication | New York |
Publisher | Association for Computing Machinery ACM |
Pages | 174-175 |
ISBN (Print) | 978-1-58113-833-7 |
DOIs | |
Publication status | Published - 2004 |
MoE publication type | A4 Article in a conference publication |
Event | OOPSLA04: ACM SIGPLAN Object Oriented Programming Systems and Applications Conference - Vancouver, Canada Duration: 24 Oct 2004 → 28 Oct 2004 |
Conference
Conference | OOPSLA04 |
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Country/Territory | Canada |
City | Vancouver |
Period | 24/10/04 → 28/10/04 |
Funding
Project code: E4SU00185