Mobile gaming in gyms - Can fitness and games join together?

Erkki Siira, Juha Häikiö, Elina Annanperä

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

Abstract

Combining gym exercising and mobile gaming is bringing together two global trends. In this research, it has been studied how a gym-themed mobile game can be connected to a real gym setting by bringing personal exercising data from wearable sensors and gym equipment to the game. It is also studied how the gym goers see the gaming when combined to their exercising routines.

Original languageEnglish
Title of host publication2018 IEEE 6th International Conference on Serious Games and Applications for Health, SeGAH 2018
PublisherIEEE Institute of Electrical and Electronic Engineers
Pages1-6
Number of pages6
ISBN (Electronic)978-1-5386-6298-4, 978-1-5386-6297-7
ISBN (Print)978-1-5386-6299-1
DOIs
Publication statusPublished - 29 Jun 2018
MoE publication typeNot Eligible
Event6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018 - Vienna, Austria
Duration: 16 May 201818 May 2018

Conference

Conference6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018
CountryAustria
CityVienna
Period16/05/1818/05/18

Fingerprint

personal data
Data privacy
fitness
Equipment and Supplies
trend
Research
Wearable sensors

Keywords

  • exercising
  • exergaming
  • mobile gaming

Cite this

Siira, E., Häikiö, J., & Annanperä, E. (2018). Mobile gaming in gyms - Can fitness and games join together? In 2018 IEEE 6th International Conference on Serious Games and Applications for Health, SeGAH 2018 (pp. 1-6). IEEE Institute of Electrical and Electronic Engineers . https://doi.org/10.1109/SeGAH.2018.8401350
Siira, Erkki ; Häikiö, Juha ; Annanperä, Elina. / Mobile gaming in gyms - Can fitness and games join together?. 2018 IEEE 6th International Conference on Serious Games and Applications for Health, SeGAH 2018. IEEE Institute of Electrical and Electronic Engineers , 2018. pp. 1-6
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Siira, E, Häikiö, J & Annanperä, E 2018, Mobile gaming in gyms - Can fitness and games join together? in 2018 IEEE 6th International Conference on Serious Games and Applications for Health, SeGAH 2018. IEEE Institute of Electrical and Electronic Engineers , pp. 1-6, 6th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2018, Vienna, Austria, 16/05/18. https://doi.org/10.1109/SeGAH.2018.8401350

Mobile gaming in gyms - Can fitness and games join together? / Siira, Erkki; Häikiö, Juha; Annanperä, Elina.

2018 IEEE 6th International Conference on Serious Games and Applications for Health, SeGAH 2018. IEEE Institute of Electrical and Electronic Engineers , 2018. p. 1-6.

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

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Siira E, Häikiö J, Annanperä E. Mobile gaming in gyms - Can fitness and games join together? In 2018 IEEE 6th International Conference on Serious Games and Applications for Health, SeGAH 2018. IEEE Institute of Electrical and Electronic Engineers . 2018. p. 1-6 https://doi.org/10.1109/SeGAH.2018.8401350