Multi-user mobile applications and a public display: Novel ways for social interaction

Jaana Leikas, Hanna Strömberg, Veikko Ikonen, Riku Suomela, Juhani Heinilä

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

27 Citations (Scopus)


In this paper we introduce prerequisites for the empowerment of social interaction when using a multi-user mobile service. The paper is based on a case study of user experiences of a multiplayer mobile game where the players attend the game via their mobile phones whilst their activity is materialized on a common public display. Based on the results of user evaluation we introduce three enabling factors for social interaction in a multiplayer game: context, communication and identification. User aspects to these factors as well as perspectives to other types of services are presented.
Original languageEnglish
Title of host publicationFourth Annual IEEE International Conference on Pervasive Computing and Communications (PERCOM'06)
PublisherIEEE Institute of Electrical and Electronic Engineers
ISBN (Print)0-7695-2518-0
Publication statusPublished - 2006
MoE publication typeA4 Article in a conference publication


  • user interfaces
  • multi-user
  • games
  • public display
  • nomadic media


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