Multiplayer Gaming with Mobile Phones – Enhancing User Experience with a Public Screen

Hanna Strömberg, Jaana Leikas, Riku Suomela, Veikko Ikonen, Juhani Heinilä

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

4 Citations (Scopus)

Abstract

We have studied the use of a public screen integrated to a mobile multiplayer game in order to create a new kind of user experience. In the user evaluations, the game FirstStrike was tested by eight user groups, each containing four players. The evaluations showed that communication between the players increased with the usage of the public display and alliances were built. It was also found that the possibility to identify the players by adding the players' photographs into the shared display makes the game more personal. We believe that this new way of communication is a result of using the shared public screen in a mobile multiplayer game.
Original languageEnglish
Title of host publicationIntelligent Technologies for Interactive Entertainment. INTETAIN 2005
PublisherSpringer
Pages183-192
ISBN (Electronic)978-3-540-31651-0
ISBN (Print)978-3-540-305
DOIs
Publication statusPublished - 2005
MoE publication typeA4 Article in a conference publication

Publication series

NameLecture Notes in Computer Science
PublisherSpringer
Volume3814

Fingerprint

Mobile phones
Display devices
Communication

Keywords

  • nomadic media
  • games

Cite this

Strömberg, H., Leikas, J., Suomela, R., Ikonen, V., & Heinilä, J. (2005). Multiplayer Gaming with Mobile Phones – Enhancing User Experience with a Public Screen. In Intelligent Technologies for Interactive Entertainment. INTETAIN 2005 (pp. 183-192). Springer. Lecture Notes in Computer Science, Vol.. 3814 https://doi.org/10.1007/11590323_19
Strömberg, Hanna ; Leikas, Jaana ; Suomela, Riku ; Ikonen, Veikko ; Heinilä, Juhani. / Multiplayer Gaming with Mobile Phones – Enhancing User Experience with a Public Screen. Intelligent Technologies for Interactive Entertainment. INTETAIN 2005. Springer, 2005. pp. 183-192 (Lecture Notes in Computer Science, Vol. 3814).
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Strömberg, H, Leikas, J, Suomela, R, Ikonen, V & Heinilä, J 2005, Multiplayer Gaming with Mobile Phones – Enhancing User Experience with a Public Screen. in Intelligent Technologies for Interactive Entertainment. INTETAIN 2005. Springer, Lecture Notes in Computer Science, vol. 3814, pp. 183-192. https://doi.org/10.1007/11590323_19

Multiplayer Gaming with Mobile Phones – Enhancing User Experience with a Public Screen. / Strömberg, Hanna; Leikas, Jaana; Suomela, Riku; Ikonen, Veikko; Heinilä, Juhani.

Intelligent Technologies for Interactive Entertainment. INTETAIN 2005. Springer, 2005. p. 183-192 (Lecture Notes in Computer Science, Vol. 3814).

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

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Strömberg H, Leikas J, Suomela R, Ikonen V, Heinilä J. Multiplayer Gaming with Mobile Phones – Enhancing User Experience with a Public Screen. In Intelligent Technologies for Interactive Entertainment. INTETAIN 2005. Springer. 2005. p. 183-192. (Lecture Notes in Computer Science, Vol. 3814). https://doi.org/10.1007/11590323_19