New Technologies Shaping Learning? AR Learning Experiences and Integration Model

Kirsi Aaltola

    Research output: Chapter in Book/Report/Conference proceedingChapter or book articleScientificpeer-review

    Abstract

    Jean Piaget described that intelligence is shaped by experience. In augmented reality (AR) learning environments, the learner may have an immersive experience, from a sensor-motoric opportunity as a person to 3D experience. Few studies in the academic literature directly evaluate and analyze learning technology with regard to immersive experience in training. This chapter seeks to examine learning experiences when playing with AR learning technologies and suggests an alternative implementation model for the integration of immersive learning content to adult training. Specifically, this study examines a learning tool and a game targeted for the professionals working in security and peacebuilding context. This study points out a relevance of cognitive and constructive learning processes with a special attention to experience and reflection, and that technological immersive tools can positively support training when designed properly. Moreover, case study findings led to proposing an implementation model to integrate immersive content, AR tools, and games into adult training.
    Original languageEnglish
    Title of host publicationCognitive and Affective Perspectives on Immersive Technology in Education
    EditorsRobert Z. Zheng
    PublisherIGI Global
    Chapter10
    Number of pages20
    ISBN (Electronic)978-1-7998-3252-2
    ISBN (Print)978-1-7998-3250-8
    DOIs
    Publication statusPublished - May 2020
    MoE publication typeA3 Part of a book or another research book

    Publication series

    SeriesAdvances in Educational Technologies and Instructional Design
    ISSN2326-8905

    Keywords

    • Augmented and Virtual Reality
    • Cognition
    • Human performance
    • Learning
    • Technological and educational view

    Fingerprint

    Dive into the research topics of 'New Technologies Shaping Learning? AR Learning Experiences and Integration Model'. Together they form a unique fingerprint.

    Cite this