Abstract
This paper provides insights on promoting social
interaction between the players in a multiplayer game. We
present two case studies that investigated multiplayer
games with different kind of user interfaces. The first
case study concentrated on movement control of the
players during a game in an intelligent environment with
a shared display. The latter examined the usage of a
shared display in a multiplayer mobile game controlled
with mobile phones. In the light of the results of these
two case studies we discuss different factors that need
to be taken into account when designing multiplayer games
with the emphasis on social interaction.
Original language | English |
---|---|
Number of pages | 8 |
Publication status | Published - 2005 |
MoE publication type | Not Eligible |
Event | 2nd International Conference on Enactive Interfaces, ENACTIVE/05 - Genoa, Italy Duration: 17 Nov 2005 → 18 Nov 2005 |
Conference
Conference | 2nd International Conference on Enactive Interfaces, ENACTIVE/05 |
---|---|
Country/Territory | Italy |
City | Genoa |
Period | 17/11/05 → 18/11/05 |
Keywords
- user interfaces
- multi-player games
- intelligent environment
- games
- nomadic media