Platform for distributed 3D gaming

Audrius Jurgelionis, Philipp Fechteler, Peter Eisert, Francesco Bellotti, Haggai David, Jukka-Pekka Laulajainen, Richard Carmichael, Vassilis Poulopoulos, Arto Laikari, Pekka Perälä, Alessandro De Gloria, Christos Bouras

Research output: Contribution to journalArticleScientificpeer-review

57 Citations (Scopus)

Abstract

Video games are typically executed on Windows platforms with DirectX API and require high performance CPUs and graphics hardware. For pervasive gaming in various environments like at home, hotels, or internet cafes, it is beneficial to run games also on mobile devices and modest performance CE devices avoiding the necessity of placing a noisy workstation in the living room or costly computers/consoles in each room of a hotel. This paper presents a new cross-platform approach for distributed 3D gaming in wired/wireless local networks. We introduce the novel system architecture and protocols used to transfer the game graphics data across the network to end devices. Simultaneous execution of video games on a central server and a novel streaming approach of the 3D graphics output to multiple end devices enable the access of games on low cost set top boxes and handheld devices that natively lack the power of executing a game with high-quality graphical output.
Original languageEnglish
Number of pages15
JournalInternational Journal of Computer Games Technology
Volume2009
DOIs
Publication statusPublished - 2009
MoE publication typeA1 Journal article-refereed

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Hotels
Set-top boxes
Computer workstations
Application programming interfaces (API)
Mobile devices
Computer hardware
Program processors
Servers
Internet
Network protocols
Costs

Cite this

Jurgelionis, A., Fechteler, P., Eisert, P., Bellotti, F., David, H., Laulajainen, J-P., ... Bouras, C. (2009). Platform for distributed 3D gaming. International Journal of Computer Games Technology, 2009. https://doi.org/10.1155/2009/231863
Jurgelionis, Audrius ; Fechteler, Philipp ; Eisert, Peter ; Bellotti, Francesco ; David, Haggai ; Laulajainen, Jukka-Pekka ; Carmichael, Richard ; Poulopoulos, Vassilis ; Laikari, Arto ; Perälä, Pekka ; De Gloria, Alessandro ; Bouras, Christos. / Platform for distributed 3D gaming. In: International Journal of Computer Games Technology. 2009 ; Vol. 2009.
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author = "Audrius Jurgelionis and Philipp Fechteler and Peter Eisert and Francesco Bellotti and Haggai David and Jukka-Pekka Laulajainen and Richard Carmichael and Vassilis Poulopoulos and Arto Laikari and Pekka Per{\"a}l{\"a} and {De Gloria}, Alessandro and Christos Bouras",
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Jurgelionis, A, Fechteler, P, Eisert, P, Bellotti, F, David, H, Laulajainen, J-P, Carmichael, R, Poulopoulos, V, Laikari, A, Perälä, P, De Gloria, A & Bouras, C 2009, 'Platform for distributed 3D gaming', International Journal of Computer Games Technology, vol. 2009. https://doi.org/10.1155/2009/231863

Platform for distributed 3D gaming. / Jurgelionis, Audrius; Fechteler, Philipp; Eisert, Peter; Bellotti, Francesco; David, Haggai; Laulajainen, Jukka-Pekka; Carmichael, Richard; Poulopoulos, Vassilis; Laikari, Arto; Perälä, Pekka; De Gloria, Alessandro; Bouras, Christos.

In: International Journal of Computer Games Technology, Vol. 2009, 2009.

Research output: Contribution to journalArticleScientificpeer-review

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AU - Jurgelionis, Audrius

AU - Fechteler, Philipp

AU - Eisert, Peter

AU - Bellotti, Francesco

AU - David, Haggai

AU - Laulajainen, Jukka-Pekka

AU - Carmichael, Richard

AU - Poulopoulos, Vassilis

AU - Laikari, Arto

AU - Perälä, Pekka

AU - De Gloria, Alessandro

AU - Bouras, Christos

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Jurgelionis A, Fechteler P, Eisert P, Bellotti F, David H, Laulajainen J-P et al. Platform for distributed 3D gaming. International Journal of Computer Games Technology. 2009;2009. https://doi.org/10.1155/2009/231863