Abstract
This position paper presents the first results of an
on-going project, in which we explore rapid prototyping
method to efficiently produce digital learning solutions
that are commercially viable. In this first phase, rapid
game prototyping and an iterative approach was tested as
a quick and efficient way to create learning games and to
evaluate them by a group of experts. The experiences of
the process were positive, as the first prototypes
produced were very useful as concrete presentations of
the ideas for evaluation. In the next phase, the game
prototypes will be tested by teachers and pupils.
Original language | English |
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Title of host publication | 10th International Conference on Mobile Learning 2014 |
Editors | Inmaculalda Arnedillo Sánchez, Pedro Isaías |
Pages | 294-297 |
Publication status | Published - 2014 |
MoE publication type | A4 Article in a conference publication |
Event | 10th International Conference Mobile Learning 2014, IADIS 2014 - Madrid, Spain Duration: 28 Feb 2014 → 2 Mar 2014 |
Conference
Conference | 10th International Conference Mobile Learning 2014, IADIS 2014 |
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Abbreviated title | IADIS 2014 |
Country/Territory | Spain |
City | Madrid |
Period | 28/02/14 → 2/03/14 |
Keywords
- augmented reality
- education
- game design
- iterative development
- learning games
- mobile learning
- rapid prototyping
- video games