Reality: Virtuality phenomena model in virtual prototyping

Simo-Pekka Leino, Asko Riihihuhta

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

    Abstract

    This paper studies the relationship between phenomena of real world in engineering design, and the phenomena of virtual environments as means of virtual prototyping activity. The research was focused on manufacturing industry and configurable products.The practical research problem springs from lack of understanding on benefits and value of virtual prototyping in industry. Although many benefits have been recognized in several pilot studies companies still demand clarification and evidence on this technology and methodology. This problem was derived as a scientific question: can engineering design theories and theories of virtuality contribute on explaining benefits and value of virtual prototyping and especially virtual environments. This question aims also to strengthen the bridge between design science and sciences of virtuality. Firstly the concepts of virtuality (virtual prototyping, virtual prototype, virtual environments, virtual reality, and engineering design) and their relationships were clarified. The created model succeeded in reasoning connection between concepts of engineering design and virtuality. The data of case studies can be mapped to the model in order to explain some benefits of virtual prototyping. Anyway, there seemed to be benefits and value propositions beyond virtual prototyping technology that are related to organizational structures and processes. In future, the model will be applied and further developed in empirical studies. It should be validated in wider industry and in longitudinal research.
    Original languageEnglish
    Title of host publicationProceedings of TMCE 2014
    PublisherDelft University of Technology
    Pages969-980
    ISBN (Print)978-94-6186-177-1
    Publication statusPublished - 2014
    MoE publication typeA4 Article in a conference publication
    Event10th International Symposium on Tools and Methods of Competitive Engineering, TMCE 2014 - Budapest, Hungary
    Duration: 19 May 201423 May 2014
    Conference number: 10

    Conference

    Conference10th International Symposium on Tools and Methods of Competitive Engineering, TMCE 2014
    Abbreviated titleTMCE 2014
    CountryHungary
    CityBudapest
    Period19/05/1423/05/14

    Fingerprint

    Virtual reality
    Industry
    Virtual prototyping

    Keywords

    • virtual reality applications
    • value
    • engineering design

    Cite this

    Leino, S-P., & Riihihuhta, A. (2014). Reality: Virtuality phenomena model in virtual prototyping. In Proceedings of TMCE 2014 (pp. 969-980). Delft University of Technology.
    Leino, Simo-Pekka ; Riihihuhta, Asko. / Reality : Virtuality phenomena model in virtual prototyping. Proceedings of TMCE 2014. Delft University of Technology, 2014. pp. 969-980
    @inproceedings{686a4620b16e4edda73858b6f486f444,
    title = "Reality: Virtuality phenomena model in virtual prototyping",
    abstract = "This paper studies the relationship between phenomena of real world in engineering design, and the phenomena of virtual environments as means of virtual prototyping activity. The research was focused on manufacturing industry and configurable products.The practical research problem springs from lack of understanding on benefits and value of virtual prototyping in industry. Although many benefits have been recognized in several pilot studies companies still demand clarification and evidence on this technology and methodology. This problem was derived as a scientific question: can engineering design theories and theories of virtuality contribute on explaining benefits and value of virtual prototyping and especially virtual environments. This question aims also to strengthen the bridge between design science and sciences of virtuality. Firstly the concepts of virtuality (virtual prototyping, virtual prototype, virtual environments, virtual reality, and engineering design) and their relationships were clarified. The created model succeeded in reasoning connection between concepts of engineering design and virtuality. The data of case studies can be mapped to the model in order to explain some benefits of virtual prototyping. Anyway, there seemed to be benefits and value propositions beyond virtual prototyping technology that are related to organizational structures and processes. In future, the model will be applied and further developed in empirical studies. It should be validated in wider industry and in longitudinal research.",
    keywords = "virtual reality applications, value, engineering design",
    author = "Simo-Pekka Leino and Asko Riihihuhta",
    note = "CA2: BA2143",
    year = "2014",
    language = "English",
    isbn = "978-94-6186-177-1",
    pages = "969--980",
    booktitle = "Proceedings of TMCE 2014",
    publisher = "Delft University of Technology",
    address = "Netherlands",

    }

    Leino, S-P & Riihihuhta, A 2014, Reality: Virtuality phenomena model in virtual prototyping. in Proceedings of TMCE 2014. Delft University of Technology, pp. 969-980, 10th International Symposium on Tools and Methods of Competitive Engineering, TMCE 2014, Budapest, Hungary, 19/05/14.

    Reality : Virtuality phenomena model in virtual prototyping. / Leino, Simo-Pekka; Riihihuhta, Asko.

    Proceedings of TMCE 2014. Delft University of Technology, 2014. p. 969-980.

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

    TY - GEN

    T1 - Reality

    T2 - Virtuality phenomena model in virtual prototyping

    AU - Leino, Simo-Pekka

    AU - Riihihuhta, Asko

    N1 - CA2: BA2143

    PY - 2014

    Y1 - 2014

    N2 - This paper studies the relationship between phenomena of real world in engineering design, and the phenomena of virtual environments as means of virtual prototyping activity. The research was focused on manufacturing industry and configurable products.The practical research problem springs from lack of understanding on benefits and value of virtual prototyping in industry. Although many benefits have been recognized in several pilot studies companies still demand clarification and evidence on this technology and methodology. This problem was derived as a scientific question: can engineering design theories and theories of virtuality contribute on explaining benefits and value of virtual prototyping and especially virtual environments. This question aims also to strengthen the bridge between design science and sciences of virtuality. Firstly the concepts of virtuality (virtual prototyping, virtual prototype, virtual environments, virtual reality, and engineering design) and their relationships were clarified. The created model succeeded in reasoning connection between concepts of engineering design and virtuality. The data of case studies can be mapped to the model in order to explain some benefits of virtual prototyping. Anyway, there seemed to be benefits and value propositions beyond virtual prototyping technology that are related to organizational structures and processes. In future, the model will be applied and further developed in empirical studies. It should be validated in wider industry and in longitudinal research.

    AB - This paper studies the relationship between phenomena of real world in engineering design, and the phenomena of virtual environments as means of virtual prototyping activity. The research was focused on manufacturing industry and configurable products.The practical research problem springs from lack of understanding on benefits and value of virtual prototyping in industry. Although many benefits have been recognized in several pilot studies companies still demand clarification and evidence on this technology and methodology. This problem was derived as a scientific question: can engineering design theories and theories of virtuality contribute on explaining benefits and value of virtual prototyping and especially virtual environments. This question aims also to strengthen the bridge between design science and sciences of virtuality. Firstly the concepts of virtuality (virtual prototyping, virtual prototype, virtual environments, virtual reality, and engineering design) and their relationships were clarified. The created model succeeded in reasoning connection between concepts of engineering design and virtuality. The data of case studies can be mapped to the model in order to explain some benefits of virtual prototyping. Anyway, there seemed to be benefits and value propositions beyond virtual prototyping technology that are related to organizational structures and processes. In future, the model will be applied and further developed in empirical studies. It should be validated in wider industry and in longitudinal research.

    KW - virtual reality applications

    KW - value

    KW - engineering design

    M3 - Conference article in proceedings

    SN - 978-94-6186-177-1

    SP - 969

    EP - 980

    BT - Proceedings of TMCE 2014

    PB - Delft University of Technology

    ER -

    Leino S-P, Riihihuhta A. Reality: Virtuality phenomena model in virtual prototyping. In Proceedings of TMCE 2014. Delft University of Technology. 2014. p. 969-980