Abstract
This thesis studies how the evolving approach of virtual
environments-based virtual prototyping can be evaluated
in the context of product design and development in
themanufacturing industry. The entry point for this
research is the relatively long experience in applied
research in virtual prototyping with industry. As the
virtual prototyping technology has become more mature,
the focus of research and development has extended from
technology demonstrations towards utilization in product
design and development processes. However, lack of
scientific and practical knowledge of real benefits and
the value of virtual prototyping has seemed to be a
deterrent to its wider adoption of industry. The aim of
this thesis is by means of scientific research to
increase the knowledge of the value contribution of
virtual prototyping as well as its impacts in a practical
industrial context.
This problem was approached from the science base by
formulating an expanded theory framework for value
modelling, and from the problem base by an empirical case
study in one manufacturing company. The research approach
was constructive and exploratory.
The research results consist of three types of knowledge.
Firstly, the scientific theoretical foundation was
elaborated for initiating value modelling of virtual
prototyping and virtual environments. Secondly, new
knowledge on the value of virtual prototyping within new
product development was created in an industrial case
study. Finally, knowledge on how virtual prototyping (VP)
impacts the company was reported. The impact was
discussed in the dimensions of process, social and
technological implications. This research contributed to
engineering design science by conceptualizing virtual
prototyping in the context of product design and
development expanding to the dimensions of human factors
and management theory. Thus, the contribution is also
manifested by constructing the expanded theory framework
for virtual prototyping value modelling in four
dimensions with causal justification from virtual reality
technology to business value elements which led to the
new concept of Intermediary Virtual Prototyping (IVP).
The discussed concept of IVP underscores the many layers
from technical advantages of virtual reality to the
expanded mediating object of product development activity
system.
The discussion was carried on from the perspective of a
partially configurable products and manual work-intensive
variant production mode. This perspective is novel
compared to the majority of virtual prototyping and
virtual environments literature. It is proposed that IVP
is particularly beneficial in this context, where human
skills and knowledge contribute to the flexibility of
production system. IVP should be considered as a
strategic investment that will produce income in the long
run. IVP contributes to the co-creation and variant
production paradigms by involving human creativity at an
early product design and development phase, thus
increasing
flexibility. IVP creates value in use, but in turn it
impacts the company in all the four dimensions mentioned.
Original language | English |
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Qualification | Doctor Degree |
Awarding Institution |
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Supervisors/Advisors |
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Award date | 22 May 2015 |
Place of Publication | Espoo |
Publisher | |
Print ISBNs | 978-951-38-8252-5 |
Electronic ISBNs | 978-951-38-8291-4 |
Publication status | Published - 2015 |
MoE publication type | G4 Doctoral dissertation (monograph) |
Keywords
- value
- virtual prototyping
- product development