Role playing with fire fighters: using a worst case scenario and verbal re-enactment in the role play

Paula Valkonen, Marja Liinasuo

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

1 Citation (Scopus)

Abstract

The paper presents a case in which the new method for studying user-related issues in dangerous working environments was used. An innovation of reshaped role play, named as here as Worst Case Role Play, accompanied by reality checks in the form of verbal re-enactments, was used in searching for use context and information needs of a fire fighter performing smoke diving in a burning building. The specific purpose of this study was to gain knowledge of fire fighters' potential need for wearable electronics. The method, described and discussed in this paper, proved fruitful in eliciting user- -centric information, usable also for technical design.
Original languageEnglish
Title of host publicationProceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries, NordiCHI '10
PublisherAssociation for Computing Machinery ACM
Pages805-808
ISBN (Print)978-1-60558-934-3
DOIs
Publication statusPublished - 2010
MoE publication typeA4 Article in a conference publication
Event6th Nordic Conference on Human-Computer Interaction: Extending Boundaries, NordiCHI '10 - Reykjavik, Iceland
Duration: 16 Oct 201020 Oct 2010

Conference

Conference6th Nordic Conference on Human-Computer Interaction: Extending Boundaries, NordiCHI '10
Abbreviated titleNordiCHI 2010
CountryIceland
CityReykjavik
Period16/10/1020/10/10

Fingerprint

Fires
Smoke
Innovation
Wearable technology

Keywords

  • role playing
  • method
  • use context
  • H5.2 User Interfaces
  • User-centered design
  • Theory and methods

Cite this

Valkonen, P., & Liinasuo, M. (2010). Role playing with fire fighters: using a worst case scenario and verbal re-enactment in the role play. In Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries, NordiCHI '10 (pp. 805-808). Association for Computing Machinery ACM. https://doi.org/10.1145/1868914.1869034
Valkonen, Paula ; Liinasuo, Marja. / Role playing with fire fighters: using a worst case scenario and verbal re-enactment in the role play. Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries, NordiCHI '10 . Association for Computing Machinery ACM, 2010. pp. 805-808
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Valkonen, P & Liinasuo, M 2010, Role playing with fire fighters: using a worst case scenario and verbal re-enactment in the role play. in Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries, NordiCHI '10 . Association for Computing Machinery ACM, pp. 805-808, 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries, NordiCHI '10, Reykjavik, Iceland, 16/10/10. https://doi.org/10.1145/1868914.1869034

Role playing with fire fighters: using a worst case scenario and verbal re-enactment in the role play. / Valkonen, Paula; Liinasuo, Marja.

Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries, NordiCHI '10 . Association for Computing Machinery ACM, 2010. p. 805-808.

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

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AB - The paper presents a case in which the new method for studying user-related issues in dangerous working environments was used. An innovation of reshaped role play, named as here as Worst Case Role Play, accompanied by reality checks in the form of verbal re-enactments, was used in searching for use context and information needs of a fire fighter performing smoke diving in a burning building. The specific purpose of this study was to gain knowledge of fire fighters' potential need for wearable electronics. The method, described and discussed in this paper, proved fruitful in eliciting user- -centric information, usable also for technical design.

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Valkonen P, Liinasuo M. Role playing with fire fighters: using a worst case scenario and verbal re-enactment in the role play. In Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries, NordiCHI '10 . Association for Computing Machinery ACM. 2010. p. 805-808 https://doi.org/10.1145/1868914.1869034