Scenario-based design of ambient intelligence

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

    5 Citations (Scopus)

    Abstract

    In this paper scenario-based design approach for development of Ambient Intelligence (AmI) is described. Design of any concept is based on communication between different stakeholders. Furthermore design of these concepts should be grounded heavily to the real user needs. Scenarios offer a flexible tool for these purposes and extremely well scenarios seems to be fitting to the early concept definition of AmI solutions. In this paper we describe our experiences of using scenario-based design approach in the MIMOSA project.
    Original languageEnglish
    Title of host publicationUbiquitous Computing Systems. UCS 2006
    PublisherSpringer
    Pages57-72
    ISBN (Electronic)978-3-540-46289-7
    ISBN (Print)3-540-46287-2
    DOIs
    Publication statusPublished - 2006
    MoE publication typeA4 Article in a conference publication
    Event3rd International Symposium on Ubiquitious Computing Systems, UCS 2006 - Seoul, Korea, Democratic People's Republic of
    Duration: 11 Oct 200613 Oct 2006

    Publication series

    SeriesLecture Notes in Computer Science
    Volume4239

    Conference

    Conference3rd International Symposium on Ubiquitious Computing Systems, UCS 2006
    CountryKorea, Democratic People's Republic of
    CitySeoul
    Period11/10/0613/10/06

    Fingerprint

    Ambient intelligence
    Communication

    Keywords

    • Scenarios
    • human-centered design
    • Ambient intelligence
    • ubiquitous computing

    Cite this

    Ikonen, V., Niemelä, M., & Kaasinen, E. (2006). Scenario-based design of ambient intelligence. In Ubiquitous Computing Systems. UCS 2006 (pp. 57-72). Springer. Lecture Notes in Computer Science, Vol.. 4239 https://doi.org/10.1007/11890348_5
    Ikonen, Veikko ; Niemelä, Marketta ; Kaasinen, Eija. / Scenario-based design of ambient intelligence. Ubiquitous Computing Systems. UCS 2006. Springer, 2006. pp. 57-72 (Lecture Notes in Computer Science, Vol. 4239).
    @inproceedings{4f340e5c6e094e71a2e4f5955e20f4cd,
    title = "Scenario-based design of ambient intelligence",
    abstract = "In this paper scenario-based design approach for development of Ambient Intelligence (AmI) is described. Design of any concept is based on communication between different stakeholders. Furthermore design of these concepts should be grounded heavily to the real user needs. Scenarios offer a flexible tool for these purposes and extremely well scenarios seems to be fitting to the early concept definition of AmI solutions. In this paper we describe our experiences of using scenario-based design approach in the MIMOSA project.",
    keywords = "Scenarios, human-centered design, Ambient intelligence, ubiquitous computing",
    author = "Veikko Ikonen and Marketta Niemel{\"a} and Eija Kaasinen",
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    Ikonen, V, Niemelä, M & Kaasinen, E 2006, Scenario-based design of ambient intelligence. in Ubiquitous Computing Systems. UCS 2006. Springer, Lecture Notes in Computer Science, vol. 4239, pp. 57-72, 3rd International Symposium on Ubiquitious Computing Systems, UCS 2006, Seoul, Korea, Democratic People's Republic of, 11/10/06. https://doi.org/10.1007/11890348_5

    Scenario-based design of ambient intelligence. / Ikonen, Veikko; Niemelä, Marketta; Kaasinen, Eija.

    Ubiquitous Computing Systems. UCS 2006. Springer, 2006. p. 57-72 (Lecture Notes in Computer Science, Vol. 4239).

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

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    Ikonen V, Niemelä M, Kaasinen E. Scenario-based design of ambient intelligence. In Ubiquitous Computing Systems. UCS 2006. Springer. 2006. p. 57-72. (Lecture Notes in Computer Science, Vol. 4239). https://doi.org/10.1007/11890348_5