Scenario-based design of ambient intelligence

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

5 Citations (Scopus)

Abstract

In this paper scenario-based design approach for development of Ambient Intelligence (AmI) is described. Design of any concept is based on communication between different stakeholders. Furthermore design of these concepts should be grounded heavily to the real user needs. Scenarios offer a flexible tool for these purposes and extremely well scenarios seems to be fitting to the early concept definition of AmI solutions. In this paper we describe our experiences of using scenario-based design approach in the MIMOSA project.
Original languageEnglish
Title of host publicationUbiquitous Computing Systems. UCS 2006
PublisherSpringer
Pages57-72
ISBN (Electronic)978-3-540-46289-7
ISBN (Print)3-540-46287-2
DOIs
Publication statusPublished - 2006
MoE publication typeA4 Article in a conference publication
Event3rd International Symposium on Ubiquitious Computing Systems, UCS 2006 - Seoul, Korea, Democratic People's Republic of
Duration: 11 Oct 200613 Oct 2006

Publication series

SeriesLecture Notes in Computer Science
Volume4239

Conference

Conference3rd International Symposium on Ubiquitious Computing Systems, UCS 2006
CountryKorea, Democratic People's Republic of
CitySeoul
Period11/10/0613/10/06

Fingerprint

Ambient intelligence
Communication

Keywords

  • Scenarios
  • human-centered design
  • Ambient intelligence
  • ubiquitous computing

Cite this

Ikonen, V., Niemelä, M., & Kaasinen, E. (2006). Scenario-based design of ambient intelligence. In Ubiquitous Computing Systems. UCS 2006 (pp. 57-72). Springer. Lecture Notes in Computer Science, Vol.. 4239 https://doi.org/10.1007/11890348_5
Ikonen, Veikko ; Niemelä, Marketta ; Kaasinen, Eija. / Scenario-based design of ambient intelligence. Ubiquitous Computing Systems. UCS 2006. Springer, 2006. pp. 57-72 (Lecture Notes in Computer Science, Vol. 4239).
@inproceedings{4f340e5c6e094e71a2e4f5955e20f4cd,
title = "Scenario-based design of ambient intelligence",
abstract = "In this paper scenario-based design approach for development of Ambient Intelligence (AmI) is described. Design of any concept is based on communication between different stakeholders. Furthermore design of these concepts should be grounded heavily to the real user needs. Scenarios offer a flexible tool for these purposes and extremely well scenarios seems to be fitting to the early concept definition of AmI solutions. In this paper we describe our experiences of using scenario-based design approach in the MIMOSA project.",
keywords = "Scenarios, human-centered design, Ambient intelligence, ubiquitous computing",
author = "Veikko Ikonen and Marketta Niemel{\"a} and Eija Kaasinen",
note = "Project code: 1238/1268",
year = "2006",
doi = "10.1007/11890348_5",
language = "English",
isbn = "3-540-46287-2",
series = "Lecture Notes in Computer Science",
publisher = "Springer",
pages = "57--72",
booktitle = "Ubiquitous Computing Systems. UCS 2006",
address = "Germany",

}

Ikonen, V, Niemelä, M & Kaasinen, E 2006, Scenario-based design of ambient intelligence. in Ubiquitous Computing Systems. UCS 2006. Springer, Lecture Notes in Computer Science, vol. 4239, pp. 57-72, 3rd International Symposium on Ubiquitious Computing Systems, UCS 2006, Seoul, Korea, Democratic People's Republic of, 11/10/06. https://doi.org/10.1007/11890348_5

Scenario-based design of ambient intelligence. / Ikonen, Veikko; Niemelä, Marketta; Kaasinen, Eija.

Ubiquitous Computing Systems. UCS 2006. Springer, 2006. p. 57-72 (Lecture Notes in Computer Science, Vol. 4239).

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

TY - GEN

T1 - Scenario-based design of ambient intelligence

AU - Ikonen, Veikko

AU - Niemelä, Marketta

AU - Kaasinen, Eija

N1 - Project code: 1238/1268

PY - 2006

Y1 - 2006

N2 - In this paper scenario-based design approach for development of Ambient Intelligence (AmI) is described. Design of any concept is based on communication between different stakeholders. Furthermore design of these concepts should be grounded heavily to the real user needs. Scenarios offer a flexible tool for these purposes and extremely well scenarios seems to be fitting to the early concept definition of AmI solutions. In this paper we describe our experiences of using scenario-based design approach in the MIMOSA project.

AB - In this paper scenario-based design approach for development of Ambient Intelligence (AmI) is described. Design of any concept is based on communication between different stakeholders. Furthermore design of these concepts should be grounded heavily to the real user needs. Scenarios offer a flexible tool for these purposes and extremely well scenarios seems to be fitting to the early concept definition of AmI solutions. In this paper we describe our experiences of using scenario-based design approach in the MIMOSA project.

KW - Scenarios

KW - human-centered design

KW - Ambient intelligence

KW - ubiquitous computing

U2 - 10.1007/11890348_5

DO - 10.1007/11890348_5

M3 - Conference article in proceedings

SN - 3-540-46287-2

T3 - Lecture Notes in Computer Science

SP - 57

EP - 72

BT - Ubiquitous Computing Systems. UCS 2006

PB - Springer

ER -

Ikonen V, Niemelä M, Kaasinen E. Scenario-based design of ambient intelligence. In Ubiquitous Computing Systems. UCS 2006. Springer. 2006. p. 57-72. (Lecture Notes in Computer Science, Vol. 4239). https://doi.org/10.1007/11890348_5