Science fiction prototypes as design outcome of research: Reflecting ecological research approach and experience design for the Internet of Things: Dissertation

    Research output: ThesisDissertationCollection of Articles

    Abstract

    The dissertation portrays how experience design findings of emerging technology research may be harnessed for the construction of future-oriented science fiction short stories. As evidence the dissertation introduces four case studies and three reflecting science fiction publications. The case studies have investigated how to encourage people to employ Internet of Things technologies in a do-it-yourself fashion, by the means of design oriented research. As a research-oriented design outcome the dissertation presents science fiction stories as reflecting experience design artefacts. The dissertation claims that the introduced artefacts have the potential to contribute more than plain science fiction stories or customary science fact outcomes, such as academic publications and proof-of-concept prototypes. The particularities of the presented science fiction prototypes relate to the manner by how they engage experience design findings profoundly to the process, and how they illustrate the aesthetic, positive experiences - the latter being recently remarked to be a quality severely neglected by the entire genre of science fiction.
    Original languageEnglish
    QualificationDoctor Degree
    Awarding Institution
    • Aalto University
    Supervisors/Advisors
    • Hyysalo, Sampsa, Supervisor, External person
    Place of PublicationEspoo
    Publisher
    Print ISBNs978-952-60-5981-5
    Electronic ISBNs978-952-60-5982-2
    Publication statusPublished - 2015
    MoE publication typeG5 Doctoral dissertation (article)

    Fingerprint

    science fiction
    earning a doctorate
    research approach
    Internet
    experience
    artifact
    self-initiated work
    genre
    aesthetics
    science
    evidence

    Keywords

    • science fiction prototyping
    • emerging technologies
    • Internet of Things
    • human-computer interaction
    • design

    Cite this

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    title = "Science fiction prototypes as design outcome of research: Reflecting ecological research approach and experience design for the Internet of Things: Dissertation",
    abstract = "The dissertation portrays how experience design findings of emerging technology research may be harnessed for the construction of future-oriented science fiction short stories. As evidence the dissertation introduces four case studies and three reflecting science fiction publications. The case studies have investigated how to encourage people to employ Internet of Things technologies in a do-it-yourself fashion, by the means of design oriented research. As a research-oriented design outcome the dissertation presents science fiction stories as reflecting experience design artefacts. The dissertation claims that the introduced artefacts have the potential to contribute more than plain science fiction stories or customary science fact outcomes, such as academic publications and proof-of-concept prototypes. The particularities of the presented science fiction prototypes relate to the manner by how they engage experience design findings profoundly to the process, and how they illustrate the aesthetic, positive experiences - the latter being recently remarked to be a quality severely neglected by the entire genre of science fiction.",
    keywords = "science fiction prototyping, emerging technologies, Internet of Things, human-computer interaction, design",
    author = "Tiina Kym{\"a}l{\"a}inen",
    note = "BA2143",
    year = "2015",
    language = "English",
    isbn = "978-952-60-5981-5",
    series = "Aalto University Publication Series: Doctoral Dissertations",
    publisher = "Aalto University",
    number = "1",
    address = "Finland",
    school = "Aalto University",

    }

    TY - THES

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    T2 - Reflecting ecological research approach and experience design for the Internet of Things: Dissertation

    AU - Kymäläinen, Tiina

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    N2 - The dissertation portrays how experience design findings of emerging technology research may be harnessed for the construction of future-oriented science fiction short stories. As evidence the dissertation introduces four case studies and three reflecting science fiction publications. The case studies have investigated how to encourage people to employ Internet of Things technologies in a do-it-yourself fashion, by the means of design oriented research. As a research-oriented design outcome the dissertation presents science fiction stories as reflecting experience design artefacts. The dissertation claims that the introduced artefacts have the potential to contribute more than plain science fiction stories or customary science fact outcomes, such as academic publications and proof-of-concept prototypes. The particularities of the presented science fiction prototypes relate to the manner by how they engage experience design findings profoundly to the process, and how they illustrate the aesthetic, positive experiences - the latter being recently remarked to be a quality severely neglected by the entire genre of science fiction.

    AB - The dissertation portrays how experience design findings of emerging technology research may be harnessed for the construction of future-oriented science fiction short stories. As evidence the dissertation introduces four case studies and three reflecting science fiction publications. The case studies have investigated how to encourage people to employ Internet of Things technologies in a do-it-yourself fashion, by the means of design oriented research. As a research-oriented design outcome the dissertation presents science fiction stories as reflecting experience design artefacts. The dissertation claims that the introduced artefacts have the potential to contribute more than plain science fiction stories or customary science fact outcomes, such as academic publications and proof-of-concept prototypes. The particularities of the presented science fiction prototypes relate to the manner by how they engage experience design findings profoundly to the process, and how they illustrate the aesthetic, positive experiences - the latter being recently remarked to be a quality severely neglected by the entire genre of science fiction.

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    KW - emerging technologies

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    KW - human-computer interaction

    KW - design

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    T3 - Aalto University Publication Series: Doctoral Dissertations

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