Abstract
In this paper, we present an interactive game for a large public display. Our focus was on experimenting new ways to enhance the effectiveness of a large, billboard size, display by adding a collaborative interaction mechanism for a user crowd. Working with a pop festival organizer, we developed a technology proof-of-concept of a multiplayer raffle game supporting crowd interaction with a large public display using an air-filled ball, equipped with an accelerometer and a barometer, as an interaction device. We experimented on its possibility to engage festival audience in live pilots in two occasions. Our observations showed that the audience enjoyed the raffle game and participated willingly. In addition, advertisers found the solution interesting.
| Original language | English |
|---|---|
| Title of host publication | Entertainment Computing – ICEC 2018 - 17th IFIP TC 14 International Conference, Held at the 24th IFIP World Computer Congress, WCC 2018, Proceedings |
| Editors | Licinio Roque, Artur Lugmayr, Esteban Clua, Pauliina Tuomi |
| Publisher | Springer |
| Pages | 164-174 |
| ISBN (Electronic) | 978-3-319-99426-0 |
| ISBN (Print) | 978-3-319-99425-3 |
| DOIs | |
| Publication status | Published - 1 Jan 2018 |
| MoE publication type | Not Eligible |
| Event | 17th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2018 Held at the 24th IFIP World Computer Congress, WCC 2018 - Poznan, Poland Duration: 17 Sept 2018 → 20 Sept 2018 |
Publication series
| Series | Lecture Notes in Computer Science |
|---|---|
| Volume | 11112 |
| ISSN | 0302-9743 |
Conference
| Conference | 17th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2018 Held at the 24th IFIP World Computer Congress, WCC 2018 |
|---|---|
| Country/Territory | Poland |
| City | Poznan |
| Period | 17/09/18 → 20/09/18 |
Funding
This work was conducted in the context of ‘‘Innovative solutions for interactive environments - INSIST’’ project and was supported by Business Finland.
Keywords
- Audience engagement
- Interaction technologies
- Interactive digital signage