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Simulation software for training in the graphic arts
Raimo Launonen
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Keyphrases
Simulation Software
100%
Graphic Art
100%
Craftsmen
100%
New Company
50%
Printing Industry
50%
Machine Types
50%
New Learning
50%
Low-rank
50%
Effective Learning
50%
Production Machines
50%
New Employees
50%
Vocational School
50%
New Educational Technologies
50%
Multi-skilled
50%
New Students
50%
Increased Demand
50%
Learning Methods
50%
Art Industry
50%
Newspaper Press
50%
INIS
simulation
100%
industry
100%
computer codes
100%
craftsmen
66%
performance
33%
production
33%
learning
33%
demand
33%
increasing
33%
economy
33%
schools
33%
employees
33%
presses
33%
Social Sciences
Occupations
100%
Printing Industry
50%
Vocational Schools
50%
Newspaper Press
50%
Educational Technology
50%
Learning Method
50%
Economics, Econometrics and Finance
Specific Industry
100%
Printing Industry
50%