Suitability of virtual prototypes to support human factors/ergonomics evaluation during the design

Susanna Aromaa, Kaisa Väänänen

Research output: Contribution to journalArticleScientificpeer-review

50 Citations (Scopus)

Abstract

In recent years, the use of virtual prototyping has increased in product development processes, especially in the assessment of complex systems targeted at end-users. The purpose of this study was to evaluate the suitability of virtual prototyping to support human factors/ergonomics evaluation (HFE) during the design phase. Two different virtual prototypes were used: augmented reality (AR) and virtual environment (VE) prototypes of a maintenance platform of a rock crushing machine. Nineteen designers and other stakeholders were asked to assess the suitability of the prototype for HFE evaluation. Results indicate that the system model characteristics and user interface affect the experienced suitability. The VE system was valued as being more suitable to support the assessment of visibility, reach, and the use of tools than the AR system. The findings of this study can be used as a guidance for the implementing virtual prototypes in the product development process.
Original languageEnglish
Pages (from-to)11-18
JournalApplied Ergonomics
Volume56
DOIs
Publication statusPublished - 2016
MoE publication typeA1 Journal article-refereed

Fingerprint

Human Engineering
Augmented reality
Ergonomics
Human engineering
Product development
Virtual reality
ergonomics
Crushers
evaluation
User-Computer Interface
Visibility
User interfaces
Large scale systems
Rocks
system model
user interface
stakeholder
Maintenance
Virtual prototyping

Keywords

  • human factors/ergonomics
  • virtual environment
  • virtual prototyping

Cite this

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title = "Suitability of virtual prototypes to support human factors/ergonomics evaluation during the design",
abstract = "In recent years, the use of virtual prototyping has increased in product development processes, especially in the assessment of complex systems targeted at end-users. The purpose of this study was to evaluate the suitability of virtual prototyping to support human factors/ergonomics evaluation (HFE) during the design phase. Two different virtual prototypes were used: augmented reality (AR) and virtual environment (VE) prototypes of a maintenance platform of a rock crushing machine. Nineteen designers and other stakeholders were asked to assess the suitability of the prototype for HFE evaluation. Results indicate that the system model characteristics and user interface affect the experienced suitability. The VE system was valued as being more suitable to support the assessment of visibility, reach, and the use of tools than the AR system. The findings of this study can be used as a guidance for the implementing virtual prototypes in the product development process.",
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Suitability of virtual prototypes to support human factors/ergonomics evaluation during the design. / Aromaa, Susanna; Väänänen, Kaisa.

In: Applied Ergonomics, Vol. 56, 2016, p. 11-18.

Research output: Contribution to journalArticleScientificpeer-review

TY - JOUR

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AU - Väänänen, Kaisa

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AB - In recent years, the use of virtual prototyping has increased in product development processes, especially in the assessment of complex systems targeted at end-users. The purpose of this study was to evaluate the suitability of virtual prototyping to support human factors/ergonomics evaluation (HFE) during the design phase. Two different virtual prototypes were used: augmented reality (AR) and virtual environment (VE) prototypes of a maintenance platform of a rock crushing machine. Nineteen designers and other stakeholders were asked to assess the suitability of the prototype for HFE evaluation. Results indicate that the system model characteristics and user interface affect the experienced suitability. The VE system was valued as being more suitable to support the assessment of visibility, reach, and the use of tools than the AR system. The findings of this study can be used as a guidance for the implementing virtual prototypes in the product development process.

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