Technology Acceptance Model for Mobile Services as a Design Framework

Eija Kaasinen, Elina M. Mattila, Hanna Lammi, Tuomo Kivinen, Pasi Välkkynen

Research output: Chapter in Book/Report/Conference proceedingChapter or book articleProfessional

Abstract

Personal mobile devices are increasingly being used as platforms for interactive services. Ease of use is important, but the services should also provide clear value to the user and they should be trustworthy and easy to adopt. These user acceptance factors form the core of the Technology Acceptance Model for Mobile Services introduced in this chapter. The model has been set up based on field trials of several mobile services with altogether more than 200 test users. This chapter presents the technology acceptance model and describes four case studies of applying the model in practice as a design and evaluation framework.
Original languageEnglish
Title of host publicationHuman-Computer Interaction and Innovation in Handheld, Mobile and Wearable Technologies
EditorsJoanna Lumsden
Place of PublicationHershey, USA
PublisherIGI Global
Pages80-107
Number of pages28
ISBN (Print)978-1-60960-499-8 (hardcover), 978-1-60960-500-1 (ebook)
DOIs
Publication statusPublished - 2011
MoE publication typeD2 Article in professional manuals or guides or professional information systems or text book material

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Kaasinen, E., Mattila, E. M., Lammi, H., Kivinen, T., & Välkkynen, P. (2011). Technology Acceptance Model for Mobile Services as a Design Framework. In J. Lumsden (Ed.), Human-Computer Interaction and Innovation in Handheld, Mobile and Wearable Technologies (pp. 80-107). Hershey, USA: IGI Global. https://doi.org/10.4018/978-1-60960-499-8.ch005
Kaasinen, Eija ; Mattila, Elina M. ; Lammi, Hanna ; Kivinen, Tuomo ; Välkkynen, Pasi. / Technology Acceptance Model for Mobile Services as a Design Framework. Human-Computer Interaction and Innovation in Handheld, Mobile and Wearable Technologies. editor / Joanna Lumsden. Hershey, USA : IGI Global, 2011. pp. 80-107
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Kaasinen, E, Mattila, EM, Lammi, H, Kivinen, T & Välkkynen, P 2011, Technology Acceptance Model for Mobile Services as a Design Framework. in J Lumsden (ed.), Human-Computer Interaction and Innovation in Handheld, Mobile and Wearable Technologies. IGI Global, Hershey, USA, pp. 80-107. https://doi.org/10.4018/978-1-60960-499-8.ch005

Technology Acceptance Model for Mobile Services as a Design Framework. / Kaasinen, Eija; Mattila, Elina M.; Lammi, Hanna; Kivinen, Tuomo; Välkkynen, Pasi.

Human-Computer Interaction and Innovation in Handheld, Mobile and Wearable Technologies. ed. / Joanna Lumsden. Hershey, USA : IGI Global, 2011. p. 80-107.

Research output: Chapter in Book/Report/Conference proceedingChapter or book articleProfessional

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AB - Personal mobile devices are increasingly being used as platforms for interactive services. Ease of use is important, but the services should also provide clear value to the user and they should be trustworthy and easy to adopt. These user acceptance factors form the core of the Technology Acceptance Model for Mobile Services introduced in this chapter. The model has been set up based on field trials of several mobile services with altogether more than 200 test users. This chapter presents the technology acceptance model and describes four case studies of applying the model in practice as a design and evaluation framework.

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Kaasinen E, Mattila EM, Lammi H, Kivinen T, Välkkynen P. Technology Acceptance Model for Mobile Services as a Design Framework. In Lumsden J, editor, Human-Computer Interaction and Innovation in Handheld, Mobile and Wearable Technologies. Hershey, USA: IGI Global. 2011. p. 80-107 https://doi.org/10.4018/978-1-60960-499-8.ch005