Technology acceptance of augmented reality and wearable technologies

Fridolin Wild, Roland Klemke, Paul Lefrere, Mikhail Fominykh, Timo Kuula

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

2 Citations (Scopus)

Abstract

Augmented Reality and Wearables are the recent media and computing technologies, similar, but different from established technologies, even mobile computing and virtual reality. Numerous proposals for measuring technology acceptance exist, but have not been applied, nor fine-tuned to such new technology so far. Within this contribution, we enhance these existing instruments with the special needs required for measuring technology acceptance of Augmented Reality and Wearable Technologies and we validate the new instrument with participants from three pilot areas in industry, namely aviation, medicine, and space. Findings of such baseline indicate that respondents in these pilot areas generally enjoy and look forward to using these technologies, for being intuitive and easy to learn to use. The respondents currently do not receive much support, but like working with them without feeling addicted. The technologies are still seen as forerunner tools, with some fear of problems of integration with existing systems or vendor-lock. Privacy and security aspects surprisingly seem not to matter, possibly overshadowed by expected productivity increase, increase in precision, and better feedback on task completion. More participants have experience with AR than not, but only few on a regular basis.
Original languageEnglish
Title of host publicationImmersive Learning Research Network
EditorsDennis Beck, Foaad Khosmood, Johanna Pirker, Christian Gutl, Leonel Morgado, Colin Allison, Jonathon Richter
PublisherSpringer
Pages129-141
Number of pages13
ISBN (Electronic)978-3-319-60633-0
ISBN (Print)978-3-319-60632-3
DOIs
Publication statusPublished - 1 Jan 2017
MoE publication typeA4 Article in a conference publication
Event3rd International Conference on Immersive Learning Research Network, iLRN 2017 - Coimbra, Portugal
Duration: 26 Jun 201729 Jun 2017

Publication series

NameCommunications in Computer and Information Science
Volume725
ISSN (Print)1865-0929

Conference

Conference3rd International Conference on Immersive Learning Research Network, iLRN 2017
Abbreviated titleiLRN 201
CountryPortugal
CityCoimbra
Period26/06/1729/06/17

Fingerprint

Technology Acceptance
Augmented reality
Augmented Reality
Aviation medicine
Mobile Computing
Aviation
Virtual Reality
Mobile computing
Medicine
Productivity
Privacy
Completion
Wearable technology
Intuitive
Baseline
Virtual reality
Industry
Computing
Feedback

Keywords

  • augmented reality
  • technology acceptance
  • wearable technologies

Cite this

Wild, F., Klemke, R., Lefrere, P., Fominykh, M., & Kuula, T. (2017). Technology acceptance of augmented reality and wearable technologies. In D. Beck, F. Khosmood, J. Pirker, C. Gutl, L. Morgado, C. Allison, & J. Richter (Eds.), Immersive Learning Research Network (pp. 129-141). Springer. Communications in Computer and Information Science, Vol.. 725 https://doi.org/10.1007/978-3-319-60633-0_11
Wild, Fridolin ; Klemke, Roland ; Lefrere, Paul ; Fominykh, Mikhail ; Kuula, Timo. / Technology acceptance of augmented reality and wearable technologies. Immersive Learning Research Network. editor / Dennis Beck ; Foaad Khosmood ; Johanna Pirker ; Christian Gutl ; Leonel Morgado ; Colin Allison ; Jonathon Richter. Springer, 2017. pp. 129-141 (Communications in Computer and Information Science, Vol. 725).
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Wild, F, Klemke, R, Lefrere, P, Fominykh, M & Kuula, T 2017, Technology acceptance of augmented reality and wearable technologies. in D Beck, F Khosmood, J Pirker, C Gutl, L Morgado, C Allison & J Richter (eds), Immersive Learning Research Network. Springer, Communications in Computer and Information Science, vol. 725, pp. 129-141, 3rd International Conference on Immersive Learning Research Network, iLRN 2017, Coimbra, Portugal, 26/06/17. https://doi.org/10.1007/978-3-319-60633-0_11

Technology acceptance of augmented reality and wearable technologies. / Wild, Fridolin; Klemke, Roland; Lefrere, Paul; Fominykh, Mikhail; Kuula, Timo.

Immersive Learning Research Network. ed. / Dennis Beck; Foaad Khosmood; Johanna Pirker; Christian Gutl; Leonel Morgado; Colin Allison; Jonathon Richter. Springer, 2017. p. 129-141 (Communications in Computer and Information Science, Vol. 725).

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

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Wild F, Klemke R, Lefrere P, Fominykh M, Kuula T. Technology acceptance of augmented reality and wearable technologies. In Beck D, Khosmood F, Pirker J, Gutl C, Morgado L, Allison C, Richter J, editors, Immersive Learning Research Network. Springer. 2017. p. 129-141. (Communications in Computer and Information Science, Vol. 725). https://doi.org/10.1007/978-3-319-60633-0_11