Abstract
Augmented Reality and Wearables are the recent media and
computing technologies, similar, but different from
established technologies, even mobile computing and
virtual reality. Numerous proposals for measuring
technology acceptance exist, but have not been applied,
nor fine-tuned to such new technology so far. Within this
contribution, we enhance these existing instruments with
the special needs required for measuring technology
acceptance of Augmented Reality and Wearable Technologies
and we validate the new instrument with participants from
three pilot areas in industry, namely aviation, medicine,
and space. Findings of such baseline indicate that
respondents in these pilot areas generally enjoy and look
forward to using these technologies, for being intuitive
and easy to learn to use. The respondents currently do
not receive much support, but like working with them
without feeling addicted. The technologies are still seen
as forerunner tools, with some fear of problems of
integration with existing systems or vendor-lock. Privacy
and security aspects surprisingly seem not to matter,
possibly overshadowed by expected productivity increase,
increase in precision, and better feedback on task
completion. More participants have experience with AR
than not, but only few on a regular basis.
| Original language | English |
|---|---|
| Title of host publication | Immersive Learning Research Network |
| Editors | Dennis Beck, Foaad Khosmood, Johanna Pirker, Christian Gutl, Leonel Morgado, Colin Allison, Jonathon Richter |
| Publisher | Springer |
| Pages | 129-141 |
| ISBN (Electronic) | 978-3-319-60633-0 |
| ISBN (Print) | 978-3-319-60632-3 |
| DOIs | |
| Publication status | Published - 1 Jan 2017 |
| MoE publication type | A4 Article in a conference publication |
| Event | 3rd International Conference on Immersive Learning Research Network, iLRN 2017 - Coimbra, Portugal Duration: 26 Jun 2017 → 29 Jun 2017 |
Publication series
| Series | Communications in Computer and Information Science |
|---|---|
| Volume | 725 |
| ISSN | 1865-0929 |
Conference
| Conference | 3rd International Conference on Immersive Learning Research Network, iLRN 2017 |
|---|---|
| Abbreviated title | iLRN 201 |
| Country/Territory | Portugal |
| City | Coimbra |
| Period | 26/06/17 → 29/06/17 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
-
SDG 9 Industry, Innovation, and Infrastructure
Keywords
- augmented reality
- technology acceptance
- wearable technologies
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