Abstract
In this paper, we present a method for generating a
texture for
hiding a marker in augmented reality applications. The
texture is generated using the neighbourhood of the
detected marker
area in the image, which enables photorealistic results.
The
method presented here shows clear potential for real time
use.
Original language | English |
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Title of host publication | 2006 IEEE/ACM International Symposium on Mixed and Augmented Reality |
Publisher | IEEE Institute of Electrical and Electronic Engineers |
Pages | 253-254 |
ISBN (Electronic) | 978-1-4244-0651-7 |
ISBN (Print) | 978-1-4244-0650-0 |
DOIs | |
Publication status | Published - 2006 |
MoE publication type | A4 Article in a conference publication |
Event | 5th IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR 2006) - Santa Barbara, United States Duration: 22 Oct 2006 → 25 Oct 2006 |
Conference
Conference | 5th IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR 2006) |
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Country/Territory | United States |
City | Santa Barbara |
Period | 22/10/06 → 25/10/06 |
Keywords
- augmented reality
- mixed reality
- image inpainting
- texture generation
- photorealistic rendering
- hiding marker