Toward Wold Classa Platforms: Competences of Digi-Driven Startups

Kaisa Still, Marko Seppänen, Arho Suominen, Katri Valkokari, Krista Sorri, Miika Kumpulainen

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review


    As platforms are seen as the novel winning business logic, it is considered that they require new sets of competences from organizations as well as individuals. In this paper, the platform competences based on platform literature are presented with four elements-data, digitalization, service and ecosystems. These are explored in the context of 16 digi-driven startups, with their representatives assessing their own competences and stating the future roadmap for improving these. The findings validate that all of the four elements are both needed at the start-ups. They had a positive outlook on their competences: the highest score was given for digitalization, while data got the lowest score, though the differences were not strong. The start-ups were planning to address the competence growing with learning, with partnerships and with hiring.
    Original languageEnglish
    Title of host publicationISPIM Innovation Conference 2018
    Subtitle of host publicationInnovation, The Name of the Game
    EditorsI. Bitran, S. Conn, E. Huizingh, O. Kokshagina, M. Torkkeli, M. Tynnhammar
    PublisherInternational Society for Professional Innovation Management ISPIM
    ISBN (Print)978-952-335-218-6
    Publication statusPublished - 18 Jun 2018
    MoE publication typeA4 Article in a conference publication
    EventXXIX ISPIM Innovation Conference: Innovation, the Name of the Game - Stockholm, Sweden
    Duration: 17 Jun 201820 Jun 2018

    Publication series

    SeriesLUT Scientific and Expertise Publications: Research Reports


    ConferenceXXIX ISPIM Innovation Conference


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