Abstract
The goal of this work was to develop a wireless terminal that could be
used in an ad hoc network where it could search for services and receive user
interfaces from them. The work concerned finding the most suitable wireless
radio technique as well as developing the client software, the server module
and the transfer protocol between them. The implemented client application
captures the user input, such as key clicks and touch screen, taps and
forwards them to the simulation server. Based on these events, the server
invokes commands in the simulation and updates the simulation and the terminal
user interfaces. The server transfers the user interface to the client in the
form of a series of images. The study also analyses three different user
interface techniques, one of which functions very much like the one
implemented in this work.
AODV was chosen to be the ad hoc network used in the study and it is run on
top of IPv6. In addition, Mobile IPv6 was used. In structure-less networks it
is not always easy to find services and the user interface transfer becomes
difficult.
The thesis also discusses how service discovery protocols could make the user
interface transfer easier.
According to our measurements, there can be up to three second pause in data
transfer when the route changes. The user notices this pause because the user
interface freezes for this period of time. When a new route is established the
routing delay is not noticeable to the user.
Original language | English |
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Qualification | Master Degree |
Awarding Institution |
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Place of Publication | Oulu |
Publisher | |
Publication status | Published - 2006 |
MoE publication type | G2 Master's thesis, polytechnic Master's thesis |