Abstract
Children develop important skills at playgrounds. Physical play promotes health and reacting to other children establishes social behavior patterns. By augmenting playground elements with sensor technology, video displays, and computer software, we pursued to take the experience further. This paper describes what was achieved; UbiPlay, a technology platform for programmable interactive playgrounds. UbiPlay allows children to create and play games in interactive playground environments. We present a play space built using the technology and results from qualitative evaluations, performed with 44 school children between the ages of 10 and 12. Results indicate that end-user programmable playgrounds like ours can provide much stimulus and excitement for children.
Original language | English |
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Title of host publication | IDC '06: Proceeding of the 2006 Conference on Interaction Design and Children |
Place of Publication | New York, NY, USA |
Publisher | Association for Computing Machinery ACM |
Pages | 129-136 |
ISBN (Print) | 1-59593-316-6, 978-1-4503-7808-6 |
DOIs | |
Publication status | Published - 2006 |
MoE publication type | A4 Article in a conference publication |
Event | Conference on Interaction Design and Children, IDC '06 - Tampere, Finland Duration: 7 Jun 2006 → 9 Jun 2006 |
Conference
Conference | Conference on Interaction Design and Children, IDC '06 |
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Abbreviated title | IDC '06 |
Country/Territory | Finland |
City | Tampere |
Period | 7/06/06 → 9/06/06 |
Keywords
- children
- interactive environments
- playgrounds
- visual programming environments