UbiPlay: an interactive playground and visual programming tools for children

Jussi Mattila, Antti Väätänen

    Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

    17 Citations (Scopus)


    Children develop important skills at playgrounds. Physical play promotes health and reacting to other children establishes social behavior patterns. By augmenting playground elements with sensor technology, video displays, and computer software, we pursued to take the experience further. This paper describes what was achieved; UbiPlay, a technology platform for programmable interactive playgrounds. UbiPlay allows children to create and play games in interactive playground environments. We present a play space built using the technology and results from qualitative evaluations, performed with 44 school children between the ages of 10 and 12. Results indicate that end-user programmable playgrounds like ours can provide much stimulus and excitement for children.
    Original languageEnglish
    Title of host publicationIDC '06: Proceeding of the 2006 Conference on Interaction Design and Children
    Place of PublicationNew York, NY, USA
    PublisherAssociation for Computing Machinery ACM
    ISBN (Print)1-59593-316-6, 978-1-4503-7808-6
    Publication statusPublished - 2006
    MoE publication typeA4 Article in a conference publication
    EventConference on Interaction Design and Children, IDC '06 - Tampere, Finland
    Duration: 7 Jun 20069 Jun 2006


    ConferenceConference on Interaction Design and Children, IDC '06
    Abbreviated titleIDC '06


    • children
    • interactive environments
    • playgrounds
    • visual programming environments


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