Use of immersive 3-d virtual reality environments in control room validations

Joakim D. Bergroth, Hanna M.K. Koskinen, Jari O. Laarni

    Research output: Contribution to journalArticleScientificpeer-review

    1 Citation (Scopus)

    Abstract

    Advanced technologies (e.g., virtual and augmented reality) may provide new possibilities to facilitate control room (CR) design and evaluation activities. We studied how immersive three-dimensional (3-D) virtual reality environments may augment and advance the evaluation of safety-critical nuclear power plant CR systems. A multiuser functionality enables several operators to be located and to collaborate in the same virtual CR environment at the same time. There is also a realistic representation of emergency operating procedures in the virtual CR. Spatial audio communication through headsets makes the experience even more realistic. The paper addresses both technical and human factors issues associated with the use of immersive 3-D virtual reality environments in CR validation tests, for example, the amount of technical resources required as compared to normal validation in a real-life physical simulator environment, creation of methodologically new testing opportunities, and new opportunities for data registration and analysis. A new framework has been established for estimating the needed fidelity level of the virtual CR for the type of system evaluation at hand.

    Original languageEnglish
    Pages (from-to)278-289
    Number of pages12
    JournalNuclear Technology
    Volume202
    Issue number2-3
    DOIs
    Publication statusPublished - 6 Mar 2018
    MoE publication typeNot Eligible

    Fingerprint

    virtual reality
    Virtual reality
    rooms
    Augmented reality
    Human engineering
    Nuclear power plants
    evaluation
    environment simulators
    Simulators
    earphones
    nuclear power plants
    Communication
    emergencies
    Testing
    safety
    resources
    estimating
    communication
    operators

    Keywords

    • control room
    • validation
    • virtual reality

    Cite this

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    abstract = "Advanced technologies (e.g., virtual and augmented reality) may provide new possibilities to facilitate control room (CR) design and evaluation activities. We studied how immersive three-dimensional (3-D) virtual reality environments may augment and advance the evaluation of safety-critical nuclear power plant CR systems. A multiuser functionality enables several operators to be located and to collaborate in the same virtual CR environment at the same time. There is also a realistic representation of emergency operating procedures in the virtual CR. Spatial audio communication through headsets makes the experience even more realistic. The paper addresses both technical and human factors issues associated with the use of immersive 3-D virtual reality environments in CR validation tests, for example, the amount of technical resources required as compared to normal validation in a real-life physical simulator environment, creation of methodologically new testing opportunities, and new opportunities for data registration and analysis. A new framework has been established for estimating the needed fidelity level of the virtual CR for the type of system evaluation at hand.",
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    Use of immersive 3-d virtual reality environments in control room validations. / Bergroth, Joakim D.; Koskinen, Hanna M.K.; Laarni, Jari O.

    In: Nuclear Technology, Vol. 202, No. 2-3, 06.03.2018, p. 278-289.

    Research output: Contribution to journalArticleScientificpeer-review

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    AU - Koskinen, Hanna M.K.

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    N2 - Advanced technologies (e.g., virtual and augmented reality) may provide new possibilities to facilitate control room (CR) design and evaluation activities. We studied how immersive three-dimensional (3-D) virtual reality environments may augment and advance the evaluation of safety-critical nuclear power plant CR systems. A multiuser functionality enables several operators to be located and to collaborate in the same virtual CR environment at the same time. There is also a realistic representation of emergency operating procedures in the virtual CR. Spatial audio communication through headsets makes the experience even more realistic. The paper addresses both technical and human factors issues associated with the use of immersive 3-D virtual reality environments in CR validation tests, for example, the amount of technical resources required as compared to normal validation in a real-life physical simulator environment, creation of methodologically new testing opportunities, and new opportunities for data registration and analysis. A new framework has been established for estimating the needed fidelity level of the virtual CR for the type of system evaluation at hand.

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