Using virtual reality in designing the assembly process of a car

Ilse Becker, Ville Toivonen, Simo Pekka Leino

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

Abstract

This paper presents a study of a company that is testing virtual reality (VR) tools in designing the assembly process of a new car model. This is the first time in the company's 40-year history that virtual reality is used in the designing process. The company designed its production processes simultaneously with the product development which was done by a newly founded company located on another continent. A benchmark research was made in the case company to find out, which virtual tool features are needed when designing an assembly process. Collaboration usage of the virtual reality tool was tested with the product development (PD) over internet. A review of the existing literature showed that the focus of the research in VR has been mainly in product development or in single subassemblies. Different kinds of systems were found with various features. Regarding the assembly, some system features were essential for virtual prototyping. No literature about similar cases was found where the target was to design the whole assembly process sequence of a brand new vehicle designed by a brand new company collaborating for the first time in a tight schedule.

Original languageEnglish
Title of host publicationICED 11 - 18th International Conference on Engineering Design - Impacting Society Through Engineering Design
Pages91-100
Number of pages10
VolumeDS 68-9
Publication statusPublished - 1 Dec 2011
MoE publication typeA4 Article in a conference publication
Event18th International Conference on Engineering Design, ICED 11 - Copenhagen, Denmark
Duration: 15 Aug 201118 Aug 2011

Conference

Conference18th International Conference on Engineering Design, ICED 11
CountryDenmark
CityCopenhagen
Period15/08/1118/08/11

Fingerprint

Virtual reality
Railroad cars
Product development
Industry
Internet
Testing

Keywords

  • Benchmarking
  • Design of assembly process
  • Immersive virtual build and prototyping
  • Simultaneous engineering

Cite this

Becker, I., Toivonen, V., & Leino, S. P. (2011). Using virtual reality in designing the assembly process of a car. In ICED 11 - 18th International Conference on Engineering Design - Impacting Society Through Engineering Design (Vol. DS 68-9, pp. 91-100)
Becker, Ilse ; Toivonen, Ville ; Leino, Simo Pekka. / Using virtual reality in designing the assembly process of a car. ICED 11 - 18th International Conference on Engineering Design - Impacting Society Through Engineering Design. Vol. DS 68-9 2011. pp. 91-100
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Becker, I, Toivonen, V & Leino, SP 2011, Using virtual reality in designing the assembly process of a car. in ICED 11 - 18th International Conference on Engineering Design - Impacting Society Through Engineering Design. vol. DS 68-9, pp. 91-100, 18th International Conference on Engineering Design, ICED 11, Copenhagen, Denmark, 15/08/11.

Using virtual reality in designing the assembly process of a car. / Becker, Ilse; Toivonen, Ville; Leino, Simo Pekka.

ICED 11 - 18th International Conference on Engineering Design - Impacting Society Through Engineering Design. Vol. DS 68-9 2011. p. 91-100.

Research output: Chapter in Book/Report/Conference proceedingConference article in proceedingsScientificpeer-review

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Becker I, Toivonen V, Leino SP. Using virtual reality in designing the assembly process of a car. In ICED 11 - 18th International Conference on Engineering Design - Impacting Society Through Engineering Design. Vol. DS 68-9. 2011. p. 91-100